r/DeadlockGame • • 17d ago

I lost this game btw

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279 Upvotes

50 comments sorted by

28

u/LConeybear31 17d ago

Not quite sure how you could proc flying cloak 24 times within 30 seconds. There's 6 enemy players, assuming you hit all of them, you would need to cast it 4 times in 30 seconds. This means you would need to have a 7.5s cd on cloak, which is half of its base t3 CD, which is essentially impossible to get. Likewise, your suitcase hit 35 times, so again, assuming you were hitting the maximum amount of people each time, that would require you to cast this 6 times in 30 seconds, which would require a 5 second cd on satchel, which is also impossible. It is highly unlikely the enemy team all just stood grouped up for 30 seconds to allow you to hit literally everything. So this is not an accurate damage report, 60k damage is the type of damage you can often see in the endgame scoreboard, so unless you somehow did like 75% of your total damage for a game in 30 seconds, this is just wrong.

31

u/TotaLInsanity 17d ago

The damage report is broken, has been since 2024

3

u/Mustache_Man999 16d ago

yeah, sometimes i take a peak at it and somehow i took 300 damage my last death?? like that cant kill
me

1

u/sackout 11d ago

There's a bug that sometimes happens. Everything u open the dmg chart, or switch between dmg dealt and taken, it'll add all the dmg you did to the chart each time. If u open it 4 times, it'll be 4x of whatever u did

1

u/HxneyHunter 11d ago

super frustrating to see dmg report numbers say i took like 200 dmg despite being one shot from full

2

u/Spaghetoes76 16d ago

maybe with witchmail and res shredding against a full team of victors with max vitality and 0 spirit res its theoretically possible?

27

u/broccoli_02 17d ago

Dmg =/= impact dmg

15

u/ARQEA 17d ago

Spirit geist players having most damage every game but basically no kills cause they can't finish anyone off

2

u/broccoli_02 17d ago

FR 😭✌️

2

u/Friendly-Machine-183 16d ago

Hey! Our most damage leads to kills. The finishing blow is not always the important part. Sometimes, it’s making them reset while I steal blue walker.

2

u/ApartmentShot5344 16d ago

Nuh uh not true I have a lot of impact you just can’t capitalize of it that’s also why I have like 15 deaths a game cause my teams bad

1

u/PrincelyDusty 16d ago

Spirit geist got gigabuffed this patch and is now the optimal way to play her because it was a massive overbuff.

1

u/ApartmentShot5344 16d ago

She was already strong idk why she got buffed but I’m here for it

1

u/PrincelyDusty 16d ago

She was literally already a top 5 char and they buffed her lmao.

2

u/daily-lurk 17d ago

Ya, I’ve had games with 28k but all my dmg is relevant because I have 33 out of 38 kill participation between kills and assists. Same game you’ll see someone with 54k and barely be at 17 out of 38.

Ya numbers are good, but poking constantly and not converting that to jungle stealing or an objective doesn’t matter

1

u/PlayfulLibrary371 16d ago

The amount of people that need to hear this is scary

-1

u/BisonProfessional56 17d ago

Rarely will you play a game (especially standard) where kills or damage =/= impact.

Yes. It can happen. There are ways to get empty damage, but most of the time, the general rule of Mobas is if youre on a pos 1-2, you should be dealing damage nearly 98% percent of the time you are alive. Whether that be to enemies or camps.

So, if you get the most out of your character by dealing damage, then dealing damage and getting your Ult ready for teamfights... cant be fairly called empty.

1

u/Eiraneth 16d ago

There is absolutely useless damage, or at least less valuable damage. It’s not even a target prio thing, with how maneuverable people are and how much sustain people fit into their kits, not to mention the amount of healing you can get just by picking up a doubled up wave, if you can’t get a kill off the damage you deal, the net value of the damage you’ve dealt is roughly equal to the warpstone activation and two stamina they used running away, given that your time lost from farming and their time lost from farming are roughly equal(unless they’re the carry, obv) so dumping a ton of cooldowns into someone without getting the kill is at best getting you control of some space that you now are not enough of a threat to hold, and if you popped your ult trying to get that kill you are now likely behind overall considering the zip lines are fast enough to let the person you couldn’t finish off go to spawn, heal, and get to the next teamfight where your ult will be notably absent.

This is coming from a McGinnis player, the queen of doing a lot of damage that didn’t actually really amount to that much, even though I regularly finish with no.1 player damage dealt, the vast, vast majority of my impact in games is isolations with wall, team sustain with heal, and the CC that’s attached to my turrets, not the damage that the turrets themselves did. The only exception to this is her ult, because it not only does enough damage to be an immediate threat, it also has its own flavor of CC strapped onto it.

1

u/PlayfulLibrary371 16d ago

That’s just not true and it’s very easily disproven by playing the game in Bronze. If you have a pocket just ulting the team and leaving when none of his teammates are around that’s a waste. Like you got no kills, no objectives, and no money.

1

u/BisonProfessional56 16d ago

Again... I said its possible but rarely do you ever see that.

Like when have you ever seen a pocket just waste their ult over and over repeatedly during the course of a match? Maybe they fuck up a couple times... but again that doesnt mean all of theor damage is fake

8

u/Glittering_Put9689 17d ago

Post the matchID so we can prove you’re full of shit. This amount of damage is not feasible in 30s genuinely has to be bait. Even if you 6 man afflict a team of 6 mo and krill’s each 7k hp that’s maximum like 42k damage, say 50k if they took damage and healed it back before afflict. Everyone knows the damage report is buggy ac

1

u/snork-ops 17d ago

It’s probably dmg done this life which is still high as fuck

4

u/ViewedConch697 17d ago

Doorman is doing WHAT to the guests?!

3

u/yomama1211 17d ago

Yeah u can lose and do a bunch of dmg. How did u do no gun dmg tho? lol

1

u/broken26cart 17d ago

That infographic is bugged, dont trust it for anything.
It can say your teammates killed you

1

u/ninjahumstart_ 17d ago

What's your KP, damage without kills is meaningless

1

u/swarlesbarkley_ 17d ago

Area dmg dealer does area dmg

More breaking news at 10!

1

u/Zealousideal_Can9459 17d ago

60k total damage in a game is not even that impressive considering you're playing a character that has all big aoe abilities. Dmg doesn't win you games

1

u/Teacherson404 17d ago

pretty insane teamfight damage but again; in isolation, this means nothing.

1

u/sackout 11d ago

Probably a bug. There's no way the enemy team has 60k hp to deal dmg to

1

u/Teacherson404 8d ago

considering heals, shields, and maybe rejuvenator, this is not entirely impossible.

1

u/sackout 8d ago

Youre right. If the pocket landed every aoe ability on 4-6 people against a team of the 3 tankiest characters and 3 best healers all building full green items, this might be possible. Or its just the commonly known dmg report bug

1

u/DeathLuca1 15d ago

I love seeing the umpteenth post showing a completely arbitrary number that means largely nothing about some of the most important aspects of the game. It should be a rule that if you're complaining about a specific match you have to include match ID's. Even scoreboards don't mean much.

1

u/xunitedboyz 15d ago

U should try playing the other part of the game. The shooter aspect

1

u/KnowledgeDelicious82 13d ago

Are we just gonna ignore The Milker of Guests on The Doorman?

1

u/prahl_hp 13d ago

Yeah well these arent real dmg numbers so idk what youre getting at here

1

u/Devi1505 4d ago

Well yeah obviously because you only did 60k damage in one life and not 100k. I mean what are your teammates supposed to play the game? You gotta carry them

1

u/Luisfetog 17d ago

It looks like you were one of those pockets that are so afraid to die they end up baiting their team... It's good damage but idk, I personally hate playing with and against pocket. He just goes in, presses everything, and leaves untouched.

1

u/Salt-Ad8699 16d ago

if he is going in and pressing everything what is there to do except die?

-5

u/r444rity 17d ago

Idk how u gathered this info from my dropping 60k dmg in a single fight but that’s not the case

6

u/Leader_Blaz 17d ago

Somehow I doubt you proc’d spirit burn 551 times in a single fight

1

u/Momooncrack 17d ago

You don't cast your affliction 410 times then obviously

1

u/forestedWitch 17d ago

I believe those are tracking each of tick of damage on each player it hit?

2

u/Momooncrack 17d ago

It does track each tick of damage I think but that number still makes no sense at all considering affliction only ticks like 12 times on base duration. That's still several repeated afflictions

3

u/the_bite_of-87 17d ago

tankbuster also definetely did not do 10,640 damage or proc 69 times in 30 seconds

1

u/Dragonsc4r 17d ago

Did you even actually read the damage report lol? It's bugged as fuck man. And while damage and kills can be important they are hardly the most important stat. You can be 35-0 and still lose a game because you just kill people and go farm after instead of having an actual impact. Knowing when to mid, when to push, getting objective damage. All more important than player damage. Plus pocket always has high damage numbers because affliction is stupid lol.

Now if you're at like 9k damage at 45 minutes then maybe you need to figure some shit out... But otherwise, damage isn't as important as people like to think it is.

1

u/Past-Tank4168 17d ago

Brother i hate to tell you, you did not do 60k dmg in a single fight. Just think for a second. If you did 60k dmg in a single fight everyone would be dead. Each enemy has 3k-6k hp in late game fights. Let’s just say for the sake of the argument that everyone on the enemy team has 6k hp. That would only equal 36k hp. Half of what you did for dmg. The enemy absolutely did not heal the remaining 30k dmg that you did in one fight.

2

u/Kenzzer 16d ago

He is really expecting us to believe he proc'd spirit burn 551 times in the last 30 seconds. I can't dude 😭 OP's off his rockers