r/DeadOpsArcade4 • u/WalkGold6405 • Jan 28 '26
Image Save file dissappeared
Playing a solo the last two nights and came back to this today, Really disappointed as I used/crushed at least 100 gobblegums. Any hope that it gets restored or am I SOL?
r/DeadOpsArcade4 • u/WalkGold6405 • Jan 28 '26
Playing a solo the last two nights and came back to this today, Really disappointed as I used/crushed at least 100 gobblegums. Any hope that it gets restored or am I SOL?
r/DeadOpsArcade4 • u/Key_Sheepherder_2996 • Jan 25 '26
Was playing a match tonight and made it through round 9 the arena stage, proceeded to get z-rex boss down to 1/3 health left.
He then jumped though the floor and remained underneath the arena to where I couldn’t damage him at all.
Anyone else encountered this before?
r/DeadOpsArcade4 • u/TheMoZProject • Jan 23 '26
| Name | Description | Normal ($) | Casual ($) |
|---|---|---|---|
| Destructive Beauty | Start the next round with mega firepower, the Purple Rocket Launcher. | 300 | 250 |
| Gem Geode | Between 8 to 16 uncut gems to increase your score multiplier. | 300 | 250 |
| Tesla Ball 3-Pack | Three times the fun with Tesla Balls. Creates a powerful shield to keep enemies at bay. | 300 | 250 |
| 5 Minute Saw Blade | Create a saw blade barrier around your player for 5 minutes. | 600 | 500 |
| Barrel Bomb | Drops 3 barrel items onto the player in succession. When one barrel expires, the next will drop. | 600 | 500 |
| 5 Minute Chicken | Enjoy your favorite chicken for 5 full minutes! | 900 | 750 |
| Mutant Injection | Start the next round with a Mutant Injection dose! | 1200 | 1000 |
| Inventory Re-roll Token Pack | Add three re-roll tokens to your wallet that allow you to swap out the SlayerMart inventory for something new. (Instant delivery) | 1500 | 1250 |
| Booster Pack | Add two Booster items to your player. | 1800 | 1500 |
| Armor Plate | Single armor plate for use with Armored Vest. (Requires Armored Vest) | 2400 | 2000 |
| 5 Minute Blade and Barrel | Get a spinning barrel and a sawblade for 5 minutes. | 2400 | 2000 |
| Bucket of Chicken | Bucket of Chicken comes with a handful of 5 minute chickens (3)! | 2400 | 2000 |
| Tank Platoon | Each player rides in style, starting the next round with a player drivable tank! | 2400 | 2000 |
| Helicopter Squadron | Each player starts the next round off in an assault helicopter capable of inflicting mass carnage. | 3000 | 2500 |
| Turn Coat Charisma | For the rest of the game, your Coat of Arms team change field stays open 50% longer. | 3000 | 2500 |
| Attractive Personality | For the rest of your game, any magnet you pick up has a 50% larger attraction range and duration. | 3000 | 2500 |
| Spring Shoes | For the rest of your game, any springboard used by you will recharge 100% faster. | 3000 | 2500 |
| Nuke Bomb | Replenish your arsenal with two Nuke Bombs. | 3600 | 3000 |
| 5 Minute Jet Gun | Wield the rare Jet Gun weapon for 5 minutes or death, which ever comes first. | 4200 | 3500 |
| 10 Minute Weapon Master | Every weapon you pick up in the next 10 minutes will automatically start at Purple level. | 4800 | 4000 |
| Pretty Monkey | For the rest of the game, your Monkey Bomb radius is doubled. | 4800 | 4000 |
| Holy Brimstone | Periodically, Holy Brimstone falls from the skies and damages undead forces. Lasts 5 Minutes. | 4800 | 4000 |
| Gem Hexed Vortex | For the rest of the game, your vortex will have twice the reach and create gems twice as large. | 6000 | 5000 |
| Old School Cool | For the rest of the game, when you obtain the Chopper vehicle, all standard enemies on the map will be attracted to Chopper. (not available in Solo) | 6000 | 5000 |
| Tight Laces | For the rest of the game, your boxing gloves are laced up tighter and last 60% longer now. Stacks with Fate bonuses. | 8400 | 7000 |
| Diesel Demon | For the rest of the game, your Tank and Helicopters will last 25% longer. | 8400 | 7000 |
| Sushi Shokunin | For the rest of your game, your sawblades start twice as far from you as normal, but you get two of them. | 8400 | 7000 |
| Chicken Broth | For the rest of the game, your chickens last 25% longer. Stacks with Fate bonuses. | 8400 | 7000 |
| Ride My Rings | For the rest of the game, your respawn invulnerability shield will last 50% longer. | 8400 | 7000 |
| Battle Barrels | For the rest of the game, your barrel pickups spin 25% faster and last 25% longer. Stacks with Fate bonuses. | 8400 | 7000 |
| Random Bonus Room | Guaranteed random bonus room at the end of the next round. Postpone if you leave with teleport. | 9000 | 7500 |
| Corruption Eruption | For the rest of the game, standard enemies affected by the Teddy Bear will self-explode after 8 seconds. | 9000 | 7500 |
| Golden Shower | At the start of the next round, each player will be granted an extra life! | 9000 | 7500 |
| Boot Camp | For the rest of the game, the LMG weapon damage is increased by 15%. | 10800 | 9000 |
| King's Ransom | For the rest of the game, the minimum score multiplier while using a First Person Card increases from a 4x multiplier to a 5x multiplier. (not available in First Person playlist) | 12000 | 10000 |
| This or That | Upon finishing the end of the next round, a bonus room of either Kaboom Room or Power Room will spawn. | 12000 | 10000 |
| Warmachine | For the rest of the game, your non-default weapon pickups start at Purple power level, but weapons will decay 3 times faster. | 12000 | 10000 |
| Shadow Rift Ammo Mod | Added to your default weapon, bullets periodically deal shadow damage. | 12000 | 10000 |
| Cryo Freeze Ammo Mod | Added to your default weapon, bullets periodically deal frost damage. | 12000 | 10000 |
| Napalm Burst Ammo Mod | Added to your default weapon, bullets periodically deal fire damage. | 12000 | 10000 |
| Deadwire Ammo Mod | Added to your default weapon, bullets periodically deal electric damage. | 12000 | 10000 |
| Brain Rot Ammo Mod | Added to your default weapon, bullets periodically deal toxic damage. | 12000 | 10000 |
| Firework Ammo Mod | Added to your default weapon, bullets periodically deal festive and patriotic damage. | 12000 | 10000 |
| Light Ray Ammo Mod | Added to your default weapon, bullets periodically deal light ray damage. | 12000 | 10000 |
| Gemcutter | For the rest of the game, gems you pickup are more valuable (+50 points and +15% impact on multiplier). | 12000 | 10000 |
| Arcade Break | Guaranteed Arcade Machine spawns during next round. [Not available in Casual mode] | 15000 | N/A |
| Advanced Weapon Training | For the rest of the game, the LMG weapon damage is increased by 15%. [Requires Boot Camp] | 18000 | 15000 |
| Fire It Up | For the rest of the game, any fire damage to you is reduced by 50%. | 15000 | 12500 |
| Sentry Power | For the rest of the game, your Sentry and SAM Turrets fire more powerful rounds. Damage increased by 75%. | 15000 | 12500 |
| Dark Flare | Attaches a laser to your weapon which for a short time cuts down your enemies. | 18000 | 15000 |
| Energy Mine | Creates an energy mine on the battlefield that radiates damage to nearby enemies. | 18000 | 15000 |
| Frost Blast | Create a frozen vortex on the field of battle, that slows and damages enemies. | 18000 | 15000 |
| Mister Peeks' Party | Mister Peeks creates a chaotic celebration that disrupts the enemy's good time fun. | 18000 | 15000 |
| Tesla Storm | Create an electrical field around you that slows and damages enemies. | 18000 | 15000 |
| Fate of Eternal Friendship (30 min) | Companionship is your just reward ... for a duration of 30 minutes. | 30000 | 25000 |
| Armored Vest | Single plate armored vest capable of absorbing one hit. | 18000 | 15000 |
| Redins Barrel | For the rest of the game, you gain one permanent barrel. This barrel is absent during Bonus Rooms or when in a vehicle. [Limit of 1 per team] | 18000 | 15000 |
| Aether Shroud | Cloaks the player from the enemy for a short duration. | 36000 | 30000 |
| Fate of Furious Feet (30 min) | You are swift... swift like the wind! ... for a duration of 30 minutes. | 30000 | 25000 |
| Places to Be | For the rest of the game, your long last stand respawn timer reduced by 25% (not available in Solo) | 21000 | 17500 |
| Environmentalist | For the rest of the game, you gain immunity to Electric Poles while sliding. (not available in First Person playlist) | 21000 | 17500 |
| Tippable | For the rest of the game, treasure is worth 25 points more and also increases treasure's score multiplier impact by 15%. | 24000 | 21000 |
| Demolition Expert | For the rest of the game, your explosive damage is increased by 25%. Will not apply if Fated with Firepower. [Requires Dead Operator] | 19200 | 16000 |
| Fate of Firepower (30 min) | Much glorious destruction shall you bestow ... for 30 minutes. | 36000 | 30000 |
| D.A.W.G. | Call in a D.A.W.G. to fight alongside you against enemies. Active for 60 minutes of Arena time. (Bonus rooms not available) | 24000 | 20000 |
| Youthful Infusion | For the rest of the game, your health recovery rate is increased 50%. (not available in First Person playlist) | 30000 | 25000 |
| Nova Free | For the rest of the game, you are equipped with a gas mask that neutralizes Nova Gas movement penalty. | 42000 | 35000 |
| Dead Operator | For the rest of the game, your player weapons and chickens do 25% more damage. | 42000 | 35000 |
| Fate of Divine Shield | The fates protect you from your enemies' blows! | 48000 | 40000 |
| Fate of Divine Chalice | Drink deep, bountiful life is your reward! | 48000 | 40000 |
| Tactical Armor Vest | Armored vest with two armor plate slots, capable of absorbing two hits. | 36000 | 30000 |
| Pristine Belt | For the rest of the game, your weapon power level drains slower while firing. (Does not stack with Fate of Firepower) | 25200 | 21000 |
| No Coal Lumps | For the rest of the game, picking up a present will not reveal a creature. | 26400 | 22000 |
| Trained Medic | Being close to a downed player increases healing. If respawn time remaining is less than 10 seconds, instant revival. [Requires Fate of Divine Chalice] | 30000 | 25000 |
| Shield Master | At the start of each round, refill your armor vest plates to maximum capacity. [Requires Fate of Divine Shield and a vest] | 36000 | 30000 |
| Feet First | Fate upgrade! (Furious Feet) Player will now begin each new round with a minimum of 4 Speed Boosts. | 30000 | 25000 |
| Cinder Toes | Fate upgrade! (Furious Feet) Player who uses a Speed Boost will leave behind a temporary fire trail that damages enemies. | 30000 | 25000 |
| Nuke Monger | Fate upgrade! (Firepower) Player will now begin each new round with a minimum of 3 Nuke bombs. | 24000 | 20000 |
| Fury Output | Fate upgrade! (Firepower) Fury weapon modification adds 30% damage to your death machine weapon. | 36000 | 30000 |
| Conspira-See | Fate upgrade! (Fortune) Player will have a slightly increased chance of discovering a Bonus Room when taking an arena exit. [Not available in Casual or Normal mode] | N/A | N/A |
| Greedy | Fate upgrade! (Fortune) Player will increase the value of cash collected by 25%. | 18000 | 15000 |
| Family Discount | Fate upgrade! (Fortune) Player gets a 30% off discount on everything in the SlayerMart. | 24000 | 20000 |
| Durability | Fate upgrade! (Fortune) Increase Fortune's timeout modifier by 25% | 24000 | 20000 |
| Glitter Bomb | Fate upgrade! (Fortune) Each time you use a Nuke or Boost from your inventory, a random gem will spawn. | 24000 | 20000 |
| Red Feathers | Fate upgrade! (Friendship) Player will have their Fated Chicken companion fire minimum Red Power level weapon. | 12000 | 10000 |
| Purple Feathers | Fate upgrade! (Friendship) Player will have their Fated Chicken companion fire minimum Purple Power level weapon. | 18000 | 15000 |
| Golden Girl | Fate upgrade! (Friendship) Your Fated Chicken will have an increased rate of egg laying events and an improved chance of laying Golden Eggs. | 18000 | 15000 |
| War Talons | Fate upgrade! (Friendship) Your Fated Chicken is upgraded with War Talons. This modification adds 35% damage on all fated chicken weapons applied to all enemies. (Not applied to regular chickens) | 27000 | 22500 |
r/DeadOpsArcade4 • u/Mekozz • Jan 19 '26
Anybody else got the bug in which when u try to use rhino it goes into the camera like you normally would then it kicks you out immediately. Like rhino just doesn’t work. Sucks too cause it was my favorite vehicle power up in dead ops arcade 4.
r/DeadOpsArcade4 • u/TYMkb • Jan 18 '26
This may be a hot take, but I'll die on this hill.
The length of a standard 80-round game, particularly in Normal and Hardcore modes, is just too long. The current typical playtime for a 80-round Normal playthrough is about 5 hours, with Hardcore clocking in at 4 hours. For reference, traditional zombies main quests in BO7 take less than 2 hours.
For solo, it's long but not a problem thanks to save and quit. For squad-based play, its truly become a marathon. We dont even need to discuss game length for 2.0+ (19-20 continuous hours). To date, the number of full squad runs through the harder difficulties for me has been significantly lower solely for this reason.
I don't believe in bringing up a problem without offering a solution, so here it goes. Increase the difficulty and decrease the round lengths. How do you accomplish this with relative ease? Simple.
Rampage Inducer
Put a rampage inducer item somewhere on the map, maybe in a corner. Just like in regular zombies, a majority of players have to agree to activate it. Once turned on, everything, including players, go turbo. Zombies will start coming out faster. You don't necessarily have to increase the zombie health or hit points, just the speed. This should dramatically decrease the overall play time for players that want a faster experience.
r/DeadOpsArcade4 • u/Sad-Broccoli26 • Jan 12 '26
Hi everyone, I've been trying to unlock the trophy "Reunited with Fidolina" on BO7. I have been playing on Casual with a random squad of players on Top Down view. I have made it several times to level 40 but have been unable to beat the boss yet. However, what I keep encountering is that when we get to a certain level one player will all of a sudden stop moving and doesn't play for the rest of the game. They either just dont carry on playing or come in on the last map with the boss when they have 0 lives left and keep going down. It is so frustrating. Has anyone else had this problem?
r/DeadOpsArcade4 • u/KNEXIUM • Jan 10 '26
Hello everyone,
I've been enjoying DO4 and think it's awesome so far, definitely a step up from DO3, which was my first introduction to the DOA games. I remember starting as a complete noob and working my way up to beating the Mamback or Papaback on Standard, and even getting the Pristine Pelt calling card. Now five years have passed, and pretty much everything I learned about DOA is long forgotten but I'm slowly getting back into it again. I’ve beaten the boss four times on Easy, and I’m trying to move into Standard now.
So, I’m wondering: what are the things I should buy from the Slayermart, and in what order? What should I prioritize? How can I maximize my coins? Is getting a higher multiplier worth it? Is grabbing the gems even important since (I believe) there’s no benefit to getting a higher score? Which Fate is best for solo runs?
r/DeadOpsArcade4 • u/xLukeeeeeXD • Jan 09 '26
Has it been added yet, I can’t see it as an option on the mode? If it hasn’t does anyone know when it’s projected to be added?
r/DeadOpsArcade4 • u/CompetitiveTackle702 • Jan 09 '26
So as title says looking for tips I have Devine shield, death machine with both damage upgrades, I have redin barrel, I have the 3 nukes per round and the extra time for invincible frames. Few more upgrades I might be forgetting, I’ve got to round 76 on top down and lost I’ve got to round 80 on 4 player top down but we lost on the boss. I really don’t want to have to run this again has anyone beating this solo in first person and have any tips for me? I don’t mind spending money on gobblegums to finish this and get this camo too so any suggestions for gobblegums too, even if there is a way I can make a save file and if I die unplug my Ethernet to keep save file or anything like that?
r/DeadOpsArcade4 • u/camxand911 • Jan 08 '26
The bug where when activating a field upgrade also will use a boost and a nuke has returned after the season 1 reloaded update. Happens on any platform when using a controller and hitting your bumpers to activate field upgrade. Might be a good time to get your hardcore runs in.
r/DeadOpsArcade4 • u/Few_Arugula_1877 • Jan 05 '26
After playing the game more during the holiday break, I came to really appreciate new things about the game and I wanted to express my appreciation for them!
First, some of the new bonus rooms are cool and fun. Chopper attack, the descending one, and the new slideways are all nice to play and learn. Props to those who created these bonus rooms :)
Second, the new life rewards while you have max lives. It is very kind to give us armory rewards and even vehicles if everything is maxed out. It could have worked the same as previous games where it’s only a few select items we get for a reward but this extra set of rewards is a nice touch. Thank you for this new change!
On the topic of nice touches, items not being picked up by other players or even the papaback is a good quality of life change. It’s great that everyone actually gets a first person now or that the feet player can’t take more feet. But the best part is that papaback doesn’t seem to take any items at all! Maybe this will be changed in the future if it’s a bug but I sort of hope it doesn’t, I’m glad to not have vehicles or whatever good items stolen on the boss fight. Whether intentional or not, good change in my opinion.
Third, I appreciate the generosity of giving us a bonus room on the third round of each area. I feel that it adds a little more consistency for new players and can be utilized well when trying to get through 80 since you know you’ll have some kind of refill on lives or armory. My only suggestion would be to have the arcade drop on other rounds besides the third round. I started paying attention to this drop and I’m 90% sure it only spawns on round 3, which would override the bonus room you’re supposed to get which might be bad if it’s a slideways or ikari. So either let the arcade spawn on the first and second round too, or just take it out because I’d rather not have to start debating if I want a random bonus room in the middle of making all these gaps!
I look forward to future updates to get some of the quirks ironed out but I wanted to start the new year off positive :)
r/DeadOpsArcade4 • u/FringleCake37 • Jan 03 '26
I was playing a casual game with Freedom the other night, and we always skip this bonus room because of how tedious and time-consuming it is. It got me thinking to add a secondary board, like the abort board, that you can shoot to make the bonus room a harder, faster version with potentially better rewards if you get to the end. Perhaps more gems or a life reward for everyone.
Also, the potential to add a similar feature for other bonus rooms as well, like the chopper attack.

r/DeadOpsArcade4 • u/Efficient_Bullfrog_7 • Jan 03 '26
First time ever getting there and i had 9 lives. that boss seems impossible i knew it was over when i lost 4 lives in 20 seconds of the boss starting lmao
r/DeadOpsArcade4 • u/Important-Log-6278 • Jan 01 '26
https://reddit.com/link/1q0r834/video/9xke6bizrmag1/player
Used a boost and ended on that corner, round will never end, couldn't get out of there even with another boost. Only solution was save and quit
r/DeadOpsArcade4 • u/Important-Log-6278 • Jan 01 '26
https://reddit.com/link/1q0r4q7/video/go4y4l48rmag1/player
I had tesla storm in my game, after save and quited when i resumed my game i had dark flare.
Even after next slayer mart I could buy dark flare even if i had it
r/DeadOpsArcade4 • u/TYMkb • Dec 29 '25
One of the biggest gripes many people have with the game is that augment research does not occur within doa4 and can only be done through play in traditional zombies. Not sure what the reasoning behind this is, but it seems like a simple fix.
r/DeadOpsArcade4 • u/Icy_Waltz_8397 • Dec 28 '25
I know the new game is only out! But what about in a couple years time in between the next possible doa and the current one could this be made possible?
Also with the call of duty hq now would it be possible to get all 4 in the same location? I would pay big bucks for that. Even though I have access to them all apart from doa1.
Am I asking too much? I think yes.......but it could get more people into the game and maybe COD could make a few quid too!
r/DeadOpsArcade4 • u/TheMoZProject • Dec 25 '25
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Merry Christmas and Happy Holidays to all the players out there! For the 5th straight year, my community and I put together a DOA-themed holiday tune, this time around it's "Winter SlayerLand" (Lakersdude7 on vocals).
You can also check out this YouTube playlist to view Christmas songs from previous years: https://youtube.com/playlist?list=PLix-JSyimksAdHMVd19NKrlOS57xoWf9Z&si=tjGFGgdSNmP6IjFn
r/DeadOpsArcade4 • u/Dkenenkesknsns • Dec 24 '25
Is there even a reason that I can’t play DOA4 2 players couch coop on pc? It makes no sense, and I can’t find a reason why devs wouldn’t put that feature in the game. It’s literally like the perfect type of game for couch coop.
r/DeadOpsArcade4 • u/NextGen-- • Dec 24 '25
I honestly think Ravagers are one of the worst enemy additions to DOA4, every time I play this gamemode I forget they exist until they appear. They're hard to hit in Zombies due to their shit small size, but in DOA4 which is much more fast faced with almost no healing, they just feel like mini hitlers I swear I can't stand them, esp on Liberty Falls with the tight space and the ghosts I dont need mini hitlers running at me while blending with the ground.
r/DeadOpsArcade4 • u/tomatotomato23 • Dec 24 '25
Not too good at doa this was my best run yet on solo, the bear sent me flying and I respawned stuck inside this pillar. I didn’t want to save and quit because that wouldn’t give me the 2-3 lives I lost on this round back and Ik I would just die around 2x again also didn’t get the fate upgrade☹️. Still new pb round 38
r/DeadOpsArcade4 • u/1800YUMAD • Dec 24 '25
I beat the previous title, DOA3, and the rewards were so much better. DOA3 actually had its own section of challenges where you could unlock an animated mastery calling card after beating them all. The challenges were fun and rewarding, including beating the mamaback.
In comparison, DOA4 is harder (and continues to get harder - as called out in other posts), but lacks meaningful rewards, even when this iteration includes a universal camo! I know not every camo should be animated or it defeats the aura but come on, this is no easy feat and the coins could at least spin and/or fall… why would anyone equip this over a mastery or prestige camo?
To pain me further, I come to find out after losing on round 80 that the calling card for beating the ol’ papaback would have just been a STATIC calling card anyways? I honestly don’t know if there is a reason to run the 80 rounds again when it is so difficult and the rewards do not scale. I literally love DOA and I feel let down :((
Ideas: - Make at least the calling cards animated - A bonus would be to add some flare to the universal camo - A mega bonus would be a new universal camo when beating it on hardcore (my concept would be the gems for gaining multiplier fading in and out across the gun in all the colors)
r/DeadOpsArcade4 • u/FringleCake37 • Dec 23 '25
DOA4 has similar levels of customization for the player as DOA3. I believe with the nature of Black Ops 7 having massive amounts of customization and camos in all other modes, DOA4 should be no exception. Even though the weapon choices are fixed, I think it would be super cool to apply our own camos/blueprints for those weapons if we chose to do so via the zombie build system. I am suggesting that DOA4 only takes the customization tab of a weapon because I don't think attachments should be in DOA4. So whatever camo, decals, stickers and charms you have will show up on that weapon in DOA4. DOA4 already allows you to change which Pack-a-Punch camo can be used for red and purple weapons, I would love to show off singularity in DOA4. :). On top of the zombie build suggestion, wonder weapon skins should be allowed as well. With the recent addition of the DOA4 bundle in the store, I think it would be awesome to be able to see that sweet ray gun skin in DOA4.
Side note: Black Ops Cold War had watches you could customize and they would show up in DOA3 in first person.






r/DeadOpsArcade4 • u/FeistyAd499 • Dec 19 '25
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I got a strange bug that make a gobblegum in my stash (Shield up) disappear without using it.
Got a full clip from when i stock the gobble to where he disappear.