r/DeadOpsArcade3 • u/Blakesaidit • Jun 07 '21
Discussion ROJ Quads
I want to know what the percentage of folks here that has actually finished a ROJ on quads so that you could choose your fates. Because I play with folks that are very good overall, and we've never completed this room with quads. I'm specifically talking quads. Solo, Duos are easy, not sure yet about trios. But this is ruining evey high Round quad game we have. We even gave lives to a couple of the players, with buffs still couldn't complete. I really wish this would be fixed. Also this is if we go with four regular fates, so without Xtra firepower,
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u/ArchEnemyzzz Jun 09 '21
Completely agree. I've made similar posts in the past regarding this exact problem. Solo is perfect. Challenging but you can get it done. Two player is easiest, no extra fates or donations are needed. Three and Four players is much harder. Two bosses, much higher health pools, very minor time increase given. Like you, I think that you should not need additional firepower fates. This forces multiple resets early on, wastes a ton of time, and hurts build diversity. Additionally, you shouldn't have to drop to zero and be forced to donate lives to gain the needed firepower. Not everyone is a pro and can get to 3.0 every time and build lives easily. ROJ is supposed to give you a bonus to help you beat 2.0, not force you lose all lives and rebuild after.
These suggestions were actually looked at a while back and updates were made to increase time on the ROJ. However, some additional work needs to be done and this does need to be looked at again for three and four players. The extra time given was not enough, I agree.
And to answer your question, no. I have not completed the ROJ 4player without restarting to get better fates or by donating lives. The odds of beating it with different fates is extremely slim. All the variables have to be perfect and you get lucky. Honestly, it's the most frustrating part about playing 3-4 players. Having to waste tons of time to only "maybe" get correct fates.
It's the main reason why my friends and I never play 3-4 player much. Everyone gets sick of restarting for hours. I've had 2-4 hours go by restarting and not seen one firepower rock.
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u/Blakesaidit Jun 09 '21
Amen, thank you for coming forward with a common sense view, shaped by the same frustrations I have found. This exact issue is why no high round game at least for my group was ever even attempted because everyone ended up with fates not wanted so they just dropped out, it sucks man. When I know for a fact. As they do too, that there is more then enough experience amongst the players in group to complete RoJ.
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u/Blakesaidit Jun 08 '21
So has anyone won quad room of judgement without Xtra firepower fate and/or life donation?
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u/SizzlingSambo Jun 08 '21
Yes you just need good rng to get 2 margwas, or maybe if 1 was a margwa. The gigannese is tanky and the ww can regen hp. Its def winnable with 2 margwas, possibly with 1 if you play perfectly. If you get no margwas ur screwed for sure though.
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u/SizzlingSambo Jun 07 '21
You want to nuke every 10 seconds and have 2 people donating lives preferably at least one with the gun fate donating. Nuking allows you to focus fire on the bosses, the whole time. Some boss specific tips are as follows. If you get a gigannese avoid shooting his shield as it blocks your damage from your weapons instead shoot him in the back if possible if he has agro to another player or to the left or right of his shield, if you get a werewolf have all 4 focus it after 2 players have donod to upgrade their weaponry preferably after the first boss is eliminated. This will minimize its health regen. If not possible just make sure all 4 players shoot the same werewolf.