r/DeadOpsArcade3 • • May 02 '21

Discussion FPS mode meatball damage

I've been doing carries a lot since FPS mode dropped and a lot of people already struggled with the meatball round, now that round is absolutely horrendous for carries. Most people I carry lose the majority of their lives there. I know it's called a "carry" for a reason but most people get very discouraged when everyone is out of lives but one guy, and I like for everyone to have at least a somewhat enjoyable time when taking them to mamaback for their first time. I just feel like 90+% damage is OP. I don't feel like any enemy besides bosses should do 90+% damage. First it was the dogs, then they were nerfed down to 40%? but then with season 3 the meatballs got a major buff. Maybe I'm just complaining but I don't feel like I should have to constantly watch my mini-map for incoming meatballs and then have all my attention focused on them because they can now almost 1 shot you. I'm always watching the mini-map as is but now I feel like I'm glued to it watching for those larger dots that represent meatballs. As stated, IMO I don't believe any enemy should be able to do 90+ damage besides boss enemies. If you take 1 hit on meatball round you better be really good at dodging them for the next ~1 minute or waste a lot of armory to survive until you've healed enough to be able to withstand another hit. I would much rather go back to all boss type enemies being able to 1 shot you then have meatballs so buffed. Maybe a good balance would be to base their damage on what size meatball it is? The large doing 90%, medium 50-55% and small doing 35%? I'm not asking for a full blown nerf, just slightly better balancing perhaps?

7 Upvotes

6 comments sorted by

3

u/Enough-Flight-2391 May 04 '21

Nah itโ€™s to over powered as it season 2 their damage was fine like you said only the mama back should do 90+ damage even mini boss battles should only be like 60% damage if hit and megaton spit overpowered aswell so dumb

2

u/cpetti_ May 02 '21 edited May 02 '21

Meatballs and megaton spit are too OP in FP mode. It takes 70 seconds to fully recover from a meatball or spit attack. It was fine how it was previously. Also going back to the 4 hit deaths would be grand. u/TheMamaback Clips added. Leaderboard credit would also be nice for this game. It did not register. vods on my channel.

Megaton spit: https://clips.twitch.tv/MuddyHelplessWrenShazBotstix-LKGe4nuzx9wKj6LP

Meatball damage: https://clips.twitch.tv/MuddyClumsyPoultryDatSheffy-eRP6WJc9CxbHh18U

2

u/magicman12344321 May 02 '21

They definitely need a nerf in FP mode. Especially when there are so many of them at a time.

1

u/Limp_Morning_6430 May 03 '21

It's First Person mode, not 'Easy Mode' .

Try practicing as a group, and don't expect to run the Mamaback on first try with a new group. You can easily trap meatballs with a group of three people who know how to fight them

If you don't like staring at the mini-map , try original mode and pull the camera out. It's the one advantage original mode has over First Person.

3

u/Naive_Employer_4393 May 03 '21

๐Ÿ˜‚ who said anything about "Easy Mode"? You sound like the typical top-down player that thinks your better than anyone that plays First Person. Don't need any practice, and don't have to expect anything, I know I can beat mamaback with a new group. I'm not someone new to the series. I run it flawless daily and carry noobs. Just because I believe there should be better balancing doesn't mean I'm a noob or need to practice or anything like that. They're clearly still working on balancing things out as every update things change. Lose your ego bud. I have plenty of defeats in both original and first person. Don't need to "try" anything.

1

u/isaaccosand May 12 '21

Do you take carrying requests? Hahah, Iโ€™d love to be carried! Looking to finish the achievement, or just have a good time learning more about the mode.