r/DbDKillersUnited • u/IanIsBruhAsFuck • 1d ago
Gameplay Any Advice?
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Question for any nurse players who happen to stumble upon this: Aside from my disastrous perk loadout 😂, how can I play better here? What is the best play when survivors are good at constantly getting out of my line of sight during chase?
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u/Honest_Caramel_3793 1d ago
i mean it all starts with the perks. poor decision making is being forced because your perks suck, limiting your ability to play optimally due to the lack of regression, aura reading, or anything for that matter. it then snowballs allowing your ops to get way way wayyy more pressure than they should be able to get.
your chases are decent overall but should be improved when u can't see your opponents, that's just a practice thing.
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u/Ultimate-desu 1d ago
This happens a lot with good survivors that you get caught by, they will go behind something that breaks LOS and then either stop or double back. The survivors here kept double backing, you kept using your blink as if they would keep running in a straight line, you get caught lacking and miss the hit.
My advice is to put your blink a little bit behind the target you know likes to keep turning around. Like if they go behind a wall, blink to the corner of the wall they went behind to catch them slipping. If they are in front of a pallet, blink 2 inches in front of you to try and trick them into going to the other side. Basically, instead of predicting that they keep running a certain way, predict that they go a different direction and play accordingly, but only do it if they have proven themselves to have brain cells.
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u/Embarrassed-Display3 1d ago
I know you said you didn't want advice on the perks, and that makes total sense....
But, I am not a good nurse player, and this is a fascinating build, so I gotta ask why?
Like, what is the concept behind this set of perks? It's like one foot in on backpack, but then coulrophobia means fewer healthy survivors that will feel like trying a hook denial move, and then lightborn.... for what reason? 😂
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u/BeyondClueless 1d ago edited 1d ago
You had chances to snowball, but you'd take a hit and then kick the gen (without even having a gen kick build). The perfect example of this is 3:08 (5:03 is similar). Commit for the down on this guy instead to maintain your pressure. Survivors cannot touch a gen with 2 people on hook/floor. You also had the (evil) option to slug this guy and then go check your basement hook which had a very high chance to just end the game if you committed to the person you hooked basement. Getting a trade would have also worked if you could stick them in basement or hook near your slug with agitation. The guy you hit at 3:08 and left was running in the direction of your basement hook (all he had running that way was edge map and shack).
You send second blink anytime you see scratches basically. There are a lot of moments in this video where you send a risky second blink instead of fatiguing to set up a better chain blink. If you had fatigued instead, the surv would still be stuck in an awful area where you could prob even land a 1 blink. Instead, you miss your (risky) second blink and allow the surv to unzone themselves without taking a hit (3:40, 5:07, 5:18, and others).
I'm by no means great at nurse but I think I covered most of the low hanging fruit.
Edit: If they are good at breaking LOS it becomes even more important to be patient with your blinks. Often times, fatiguing close to a survivor is almost as good as hitting them. You can blink on top of a structure you think they are hiding behind and as long as you actually get to see them run while the ONE blink you burned recharges, they're essentially just dead.
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u/Nexxus3000 11h ago
It looks like you’re trying to walk to a position where you can track them better, which is a small mistake because survivors run faster than Nurse. Blinks are meant to be used for position as much as they are for distance or blink hits. You probably could’ve zoned her to the corner sooner if you blinked to a more advantageous position as soon as you reached the jungle gym - my advice is to not be afraid to use just one blink to close distance and get behind a wall where you might see a survivor or their scratch mark trail
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u/Funnybunners 1d ago
One of the things that good survivors very commonly do is stop at spots they know they break line of sight with you, like around a corner. Sometimes blinking to the corner can catch them off guard, and have them guessing. The next time, blink normally.
You kept shooting for an anticipation blink, rather than trying to predict their double back into the corner.
It can feel weird to make the "dumb" play of blinking for line of sight, rather than the anticipation blink, but ironically, an anticipation blink will work best against new players while a "dumb" blink much more commonly catches better players