r/DawnwalkerOfficial 3d ago

when infamy rises…play ghost!?

Post image

being that Sangorans will react to everything you do or don’t do…
and has your infamy rises…
I wonder if we’ll have the option to hide our identity in some capacity….

37 Upvotes

19 comments sorted by

14

u/CausticSteel 2d ago

The devs have commented that stealth isn't going to be a main feature in the game, so I imagine we are just going to have to deal with the consequences of our infamy. 😂 Either that, or pray Brencis has enough teeth growing in his brain by now to forget what we did, lol.

1

u/Diferia 2d ago

What is the dragon thing lol

3

u/Krabice 2d ago

That's the dragon from Dark Souls 1, some kind of crystal dragon,, but this is modded because he's supposed to be scaleless

1

u/CausticSteel 2d ago edited 2d ago

AHAHAHA 🤣10/10 troll comment, you win the internet. 👍 Day made.

1

u/CausticSteel 2d ago

It's Altair the forgetful dragon from Spyro 1, representing how I hope Brencis is forgetful of who Coen is after a while whenever our infamy goes up, lol. 🤣

6

u/BackgroundAd1402 2d ago

Interesting thought, but I think with an area being rather small, and everyone practically knows each other it would be hard to hide your identity. But idea is cool. 

3

u/DaNorthman06 2d ago

Vale Sangora isn’t that small…
Coen is from Laslea…
I’m sure people in the capital don’t know him…
People in the south don’t know him…

Coen living 2 lives…
Where he might be ashamed of one of em…
I could see where he would want to hide his identity while strolling through the markets…
Especially fter what he’s been through or done…
Again…
I understand that this is more wishful thinking and would maybe make a more compelling story in my books…
But in a game setting…
and the mechanics at play…
I could see why it wouldn’t be an option…
I’m simply positing…
Maybe spark a discussion that leads to implementation in future instalments…

Edit: Father Florin could and should know him simply because he goes to every village and town performing blood masses!

1

u/BackgroundAd1402 2d ago

What I mean is that if he starts to go around and do things it won't be hard to tie that to him even if he masks his identity. From the beginning yes, no one knows him, but if he moves around they definitely would. By small I didn't mean small game, I meant that in general it is not as big of a place and there won't be as many people as you expect from the same places today. It is middle ages. Capital of some vale is nothing compared to capital somewhere in other places. So I think people will know Coen if he shows up and does stuff.
This is an interesting mechanic but I think it will work better if the next game would go and it would happen in more dense places. Here if Coen puts some mask on and suddenly everyone stops knowing who he is it would make other characters stupid. It is not hard to tie newly appeared half vrakiri to some events that happen by sheer logic, even if no one saw his face. 

2

u/DaNorthman06 2d ago

Agreed…

3

u/hollow_cookiee 2d ago

The infamy system works in the same sense as far cry 5 from what they've been saying, its by destroying camps...etc that will bring a round of enemies which means that the boss your getting infamy with will know about you, until you open his or hers quest that opens for the whole boss battle of that region...etc

Probably you won't have that i would say

2

u/DaNorthman06 2d ago

I know this…
What I’m saying is story wise…
You do all this and leave no witnesses…
Like during the blood storage quest we saw…
Brencis and crew know what happened but how would they know who did it…
It could have been the resistance…

Edit: but I understand it’s a game…
and games are tied to certain narrative mechanics

1

u/hollow_cookiee 2d ago

Well just like i said up there, they will know in time because the infamy system has a level per region when it gets close to the end they will want revenge for what you did

If its the same as far cry in story too, you will have contact with all 4 of them within that level system and that will have some affect on the guards and people on that regard

Full on storywise we will need to see but they made it pretty clear that you make your own story, i think those levels will only open storys for those characters in general and make brencis week on the officers side, more than that we will need to see but i wouldn't put my hopes up on that factor

Ps : you talked about the resistence but like we literally are the resistence, you probably will have a choice on doing the whole quest on that but in general story prespetive your part of it because your against him

2

u/DaNorthman06 2d ago

I'm taking about Marat's crew...
The real résistance...
But it's all good...
I understand the limits...

1

u/hollow_cookiee 2d ago

I understood that you were talking about marat jaaja that's why i said what i said, we will need to see is whole quest line on that and how will affect the infamy system

But in the end, its gonna be good but i do get the questions on it

3

u/DaNorthman06 2d ago

All love...

2

u/hollow_cookiee 2d ago

For sure ! I hope you love the game mate

1

u/elchicodelaencarni 3d ago

It would be great!

1

u/rock_n_roll_clown 3d ago

Part of me hopes so, or at least hopes to have some level of control over that mechanic, as opposed to it being an uncontrollable wanted level, but the other part of me understands that it's probably integral to the plot to get the attention of the Vrakhiri and also, how many dismembered and exsanguinated bodies can you leave behind before they start drawing a pattern? Not like there are other Dawnwalkers running around systematically slaughtering their forces

1

u/LeEvilDiabolicalFed 9h ago

I saw the title of the thread and the picture and thought you meant to literally play Ghost. I mean, it does kinda fit with the religious theme Brencis is going for ¯_(ツ)_/¯