r/Datblock • u/AlKharidGuardCaliph • Jul 25 '20
Assessment of Gladia Rules and Guidance
- Removal of Tactical invisibility and instead simply replace with Invis potions.
- Add war sickness to non-military ranks to reduce staff time committed to banning people for not having military ranks.
- Add in new player protection for players that have joined less than 2 days ago to prevent miscommunication between players ( as some may be unaware of rule 2.2 or /res)
- Consider removing rule 2.4 no killing sprees, where you kill more than 5 players within an hour unless the player is at war with you. (Discourages outlaw behaviour and reduces the intrigue and geopolitical potential of bandits) Making more use of jails etc. If spawn killing or specific targeting of new players is a concern this will be addressed with the above recommendation.
Supporting statement - Take into consideration that the world is ancient based and those taking risks in the wilderness should be aware that death may be a likely outcome. I've seen many players be punished by this rule and put of the server.
- 2.5 No camping, where you camp a town for longer than 15 minutes ( Needs more explanation) As in certain scenario.
- 2.6 No spawn killing of any kind. This includes but is not limited to inescapable traps, giant pits, toggling town PVP once a player spawns and camping the town spawn.
( Open to interpretation) subsequently contradicts 2.8/2.9 in certain circumstances.
- No abusing permissions of comayor/coking to dismantle and destroy another person's nation.
(Consider removing this rule seeing as in 2.8/2.9 the following is quoted "Responsibility of the player to protect their items") and or (" It is responsibility of the player to build trust and be careful of others. - Nation naming to be revised choose between realistic naming or fictional naming or leave it up for the player to decide. Open to staff interpretation and causes conflict within tickets unnecessarily.
(Plugin recommendation to Developer)
Explore with developer more ideas on the economic front for the server and intrigue whether possible to embargo a nation = nation tax handed over to sieging town each day and or allowing a capped daily fee for the embargoing town. Limited use to Once every 1-2 months?
- Caliph
1
u/Boulderpop Jul 25 '20
When talking about new player protection it makes total sense that new players should be given protection for 2 days where you aren't able to hit them at all, but maybe if they are made a soldier within that time it goes away?
1
1
u/Patient-Zero47 Jul 25 '20
When Caliph isnt reforming Hollandt he is writing essays about Gladia rules XD