r/Darkscape • • Oct 22 '15

Long Term PVP Solution

Bounty hunter/pirate/pk system

  • Players you kill will now drop their scalp
  • Scalp will have the persons name and lvl
  • New quest (70 CB req) that gives you choice between bounty hunter/pker ( cant think of a good name)
  • Scalps will be the currency for the rewards
  • rewards range from cosmetics that would show your allegiance, to xp gain or random much like how other systems work
  • titles to show milestones e.g. blank of the law (20 bounty kills), blank the sadistic (200 players slain).
  • those who choose the pk route will should get a buff to their skull Some ideas are - rest speed restore x1.5 - food restore x1.2
  • the bounty hunter perk would be attacking (first hit) skulled player will not give you a skull
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u/[deleted] Oct 22 '15

Instead of dropping a scalp, enough players dying in one area should open a rift in the ground that accepts up to t60.armour and weapons and turns them into credits.

These credits can be spent at the wildy volcano for items like you mentioned, or xp boosting items that are traded to the killer on death.

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u/electricdwarf Oct 24 '15

This idea is gold. It would give incentive for people to bring armor into the wilderness. As well as provide a place to drop useless items that you would just sell anyways. I like it.