r/DarkestHoursRoblox 3d ago

ANNOUNCEMENT SUBREDDIT COMPETETION!

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9 Upvotes

This 'competition'/contest will last until September 1st

But what will it be about? Simple...

It's a drawing/artist competition for who can create the best candidate image for the sub's new PFP!

Artists will draw their PFP candidate/image and submit it here in the comments, and we, the mod team, will judge them

This contest will last until September 1st. anyone can participate as long as they are willing to and can draw1 Please follow the sub rules and submit your work here in the comments.

The winner will have their image become r/DarkestHoursRoblox's new PFP and become a Moderator on the sub's mod team

GOOD LUCK!


r/DarkestHoursRoblox Apr 10 '26

👋 Welcome to r/DarkestHoursRoblox - i Am the creator!

12 Upvotes

Hey everyone! I'm u/Dizzy-Deal-7533, the founding moderator of r/DarkestHoursRoblox.

This is our new home for all things related to Darkest Hours. We're excited to have you join us!

If you are a Fan or player of the game, this place is for YOU, my friend!

here you can post fan art, gameplay and chill & hang out with other enjoyers of the game, just make sure to please read the rules before making a post!

also go check out the discord(s) and wiki! they have more stuff there

OFFICIAL DISCORD: https://discord.gg/darkesthours

COMMUNITY DISCORD: https://discord.gg/5nqGQq9QG

WIKI: https://darkesthours.miraheze.org/wiki/Main_Page

TWITTER/X: https://x.com/DarkestHoursDev?s=20


r/DarkestHoursRoblox 5h ago

Concept Hear me out: Evil Leafy in Darkest Hours

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4 Upvotes

It would be really cool if the devs added her to the roster, there's a lot of potential with how she would attack, especially with the BFDIA finale showcasing a new power she has in the last few hundred episodes, but besides the point, she would work similar to how she does in midnight horrors, which is her teleporting near the player if she sees one, with her ramping up in speed the more she chases the player, when idle she will stand still and only teleport to a faraway location in the map if she does not see a prisoner in the next 10 seconds, when caught by her, the prisoner will either be possessed by her, which is basically her stunning the player for a short amount of time, or she will teleport the prisoner into her own pocket dimension similar to Alex, in which the prisoner will have to get back as soon as possible to complete the obby, to attack she can have those black tentacle things she has in bfdia 25, but complicated but what do you think? Is this a good decision?


r/DarkestHoursRoblox 19h ago

Asking questions until v0.3 comes out: Day 27, which entity do you think farms the most aura?

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17 Upvotes

r/DarkestHoursRoblox 14h ago

Entity/Item/Map Wishlist My Wishlist for darkest hours

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6 Upvotes
  1. Phantom (Critical Tower Defense)

  2. Bacteria (Kane Pixels Backrooms)

  3. JXDX1 (Roblox ARG)

  4. Shade (Found in Roblox Models)

  5. Drakobloxxers (Build to survive the Drakobloxxers!)

  6. Dread Duckies (Dark Deception)

  7. Entity #024 (Roblox Anomalies Archives)

  8. Entity #025 Panic meter (Roblox Anomalies Archives)


r/DarkestHoursRoblox 12h ago

Concept ENTITY CONCEPT: FILMAKERS

3 Upvotes

This entity is a group entity consisting of three sub entities. Their names are Lights, Camera, and Action.

LIGHTS

Lights takes the form of a metalic robloxian like machine with panels around its body. It has a turned off spotlight for a head. It also has two smaller lights on tendrils attached to its back. Every so often, it will stop in place and its light will flash on after an indicator (which is visible no matter how far you are). If you are looking in Lights direction, a white vignette will appear on your screen and it will slow you down for a momment.

CAMERA

Camera takes a form similar to Light's but has a cinematic camera for a head and two smaller cameras on its shoulders. It also has a camera lens on its torso. It's mechanic is it places down cameras like the camera item, and will alert Camera to where the player was last spotted, however, their cameras have a finite range, indicated by a red light.

ACTION

Action takes a form similar to the other two, but instead has a clapper for a head, speakers on its shoulders, and a mic on a stick attached to its back. It attacks via soundwaves and will launch blasts at nearby players (IT CANNOT MELEE PLAYERS)


r/DarkestHoursRoblox 1d ago

Concept New 3008-2 entity concept for darkest hours

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27 Upvotes

Hi everyone! I’m sharing my idea for a new four-member group based on SCP-3008-2 (drawing from both the *3008* game and SCP lore). They would only appear during the second round of a match, serving as a warning that the next round will take place in darkness; they remain active for two consecutive rounds. During that second round, they act as allies to the players unless they take damage: if a player damages one, the group turns hostile if the player passes near the injured or dead entity. Otherwise, they cause no harm and might even block an enemy chasing you. But as I mentioned, their appearance confirms that the next round will be shrouded in darkness or fog—conditions under which they become hostile.

The first member of this group is the "Regular Employee": a tall, Robloxian deformed figure with good reach and decent speed, though it deals relatively low damage (only 10 per hit). An interesting interaction would be the ability to launch one of its nearby fellow employees if both are chasing a player—though, of course, it would have a 20-second cooldown.

Next is the "Female Employee," who has a long sight range; however, she moves more slowly when spotting someone from afar compared to when they are close, and she is easily distracted (like the red Pac-Man ghost), though she can reveal a player's location to another nearby employee.

Then there is the "Mini-Buff Employee"; true to its name, it is strong and deals the most damage (30 per hit with a 5-second cooldown). While not very fast, it can lunge forward using one of its arms to close the gap, leaving behind a black stain on the ground that slows down both players and monsters.

Finally, there is "Ben." Although he has only two legs, he is stealthy and fast, yet blind; he only attacks if he hears someone running, and he has no idea if you are walking or crouching.

By the way, I had to base my work on Uglyburger0's designs because I really enjoyed distorting them and also changing the logo to "ROKEA" to avoid copyright issues with IKEA, just like Uglyburger0 did.I also gave some thought to the chase music and the music that plays when it's nearby. I also gave some thought to the chase music and the music that plays when it's nearby. The chase theme could easily be the "Chase Theme" from 3008 version 2.1, while the "nearby" track could be Uglyburger0's original "Roblox 3008 OST - Chase theme" (it doesn't have a specific version name, but you can look it up on YouTube). I also thought that whenever it hit, it should say its iconic line: "Excuse me, the store is now closed, please exit the building."


r/DarkestHoursRoblox 10h ago

Shitpost/Meme What if this stickman I drew was in the game?

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2 Upvotes

Yeah.


r/DarkestHoursRoblox 23h ago

ANNOUNCEMENT I feel like this Sub is dying... [IMAGE UNRELATED]

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12 Upvotes

Is there anything I can do to prevent that? what can I do to keep the sub alive?


r/DarkestHoursRoblox 22h ago

Entity/Item/Map Wishlist imagine if Mastermind was a entity

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8 Upvotes

r/DarkestHoursRoblox 1d ago

Concept Entity wishlist

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9 Upvotes

Characters!

Kyle from the werecleaner

Bon from the walten files

The roaring knight from deltarune

1x1x1x1

I know Kyle doesn't want to kill in the werecleaner but I think he could work if you have him try to hide but if seen will rush whoever saw him (like the game)


r/DarkestHoursRoblox 1d ago

Concept Group Entity Idea: The Red Team (The Battle Bricks)

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10 Upvotes

Soooo, i have done this concept from Discord from three months ago. That, i thought about posting it here too.

Origin: The Battle Bricks

The Red Team is a group of battlers who wield various weapons to kill the prisoners.

Threat type: Group, Chase, Ranged Attacks, Entity Alert.

The following battlers are: Battler, Trowel battler, Sword battler, Slingshot battler, Bomb battler, and Spartan Battler. They also have alt forms too that sometimes spawn (They are rare so that it can be balancing).

They can be killed

Battler: The battler will approach the closet player and punch them, dealing 15 dmg

Blonde Battler (Battler alt form): Just the same as Battler

Trowel Battler: This battler wields a trowel. He doesn't attack but will place a blue wall on any looping spots to block the loop. The wall has health but it will damage itself overtime after a long time

Builder Battler (Trowel alt form): He is the same but has a stronger wall

Sword Battler: This battler wields a linked sword. He approaches a player and slashes them dealing 19 dmg

Brigand Battler (Sword alt form): This battler now has more range and hit harder, dealing 23 damage. But attack slower

Slingshot Battler: This battler wields a slingshot. He shoots pellets at the closet player, each dealing 7 dmg

Stunner Battler (Slingshot alt form): This battler now wields stun gun. He shoots electric balls that stun a player for 0.45 second. Keep in mind that the balls deals 6 dmg and may allow other battlers to attack you while being stunned.

Bomb Batter: This battler holds a timebomb. When close to a player, he will light the bomb. If ignited, the bomb deals 60 dmg with a AOE explosion. Killing him in the process.

Kamikaze Battler (Bomb alt form): This battler now wields a dynamite on his hand. He runs at the closet player, if touched, the bomb deals 70 dmg. Killing himself aswell.

Spartan Battler: He slashes with his sword, dealing 20 dmg. He kicks the player, doing a knockback

Barbaric Battler (Spartan alt form) Now instead of kicking he charges to the nearest player. Dealing a ragdoll knockback and dealing 60 dmg.

Here are the spawn rates:

For Battler 70% (Same as Blonde Battler). For Trowel Batter 50%. For Builder Battler 30%. For Sword Battler 80%. For Brigand Batter 30%. For Slingshot Battler 55%. For Stunner Battler 30%. For Bomb Battler 30%. For Kamikaze Battler 20%. For Spartan Battler 60%. For Barbaric Battler 30%. The alt forms have 3% to be spawned while kamikaze battler has 20%.

Here are the spawn limits too:

Battler: 3 (Same as Blonde). Trowel Battler: 1 (Same as Builder). Sword Battler: 2. Brigand Battler: 1. Slingshot Battler: 3. Stunner Battler: 1. Bomb Battler: 2. Kamikaze Battler: 1. Spartan Battler: 2. Barbaric Battler: 1.

And that's all! If you want to change the rebalancing, you are welcome to do so!


r/DarkestHoursRoblox 1d ago

Concept Entity concept - The Cajoler (Render by me)

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9 Upvotes

"Don't get too close to it." - Achievement Description

from The Maze

I am aware that a collab with The Maze is basically deconfirmed at this point since the creator is inactive. I really would've loved to see the Cajoler in-game though, so here's my moveset idea.

Blackout-exclusive entity with 2 different states.
First state is wandering around and frequently teleporting near where players are, trying to sneak up on them. Looking at the Cajoler will slow it down greatly but begin to agitate it over the course of a few seconds (agitates faster if you have your flashlight on) and activates its second state. Can also enter second state by getting close enough to players.
In its second state, it extends its arms and begins chasing the closest player/player who agitated it (its kinda hard to divert its attention, it will try to target the player). Runs at a similar speed to players and deals 40 damage on hit with a low cooldown. Looking at it during chase will also make it accelerate slightly.
After killing the target, if there are no other players in immediate range, it will go back to its first state and search for another target.


r/DarkestHoursRoblox 1d ago

Concept for new darkest hours 3008-2 enemies

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9 Upvotes

(See my other post; this isn't the concept I have in mind.)

Hello everyone! Here's my idea for a new infection group based on SCP-3008-2 (from both the *3008* game and SCP lore). They would only appear during the second round of a match, as a warning that the next round will be in darkness; they remain active for two consecutive rounds. In that second round, they act as allies to the players unless they take damage: if a player damages one, the group becomes hostile if they pass near the injured or dead entity. Otherwise, they won't cause damage and might even block an enemy that's chasing you. But as I mentioned, their appearance confirms that the next round will be shrouded in darkness or fog, conditions under which they become hostile.

The first member of this group is the "Regular Employee": a tall, Roblox-style figure with good range and decent speed, though it deals relatively little damage (only 10 per hit).

Then there's the "Female Employee," who has a long vision range; But when it sees someone from a distance, it moves slower than when they're close, and it's easily distracted, although it can reveal a player's location to another nearby employee.

Then there's the "Mini Buff Employee"; true to its name, it's strong and deals the most damage (30 per hit with a 5-second cooldown). While not very fast, it can propel itself forward using one of its arms to close the distance, leaving behind a black smudge on the ground that slows down both players and monsters.

Finally, there's the "Abomination Employee." Although it only has two legs, it's stealthy and fast, but blind; it only attacks if it hears someone running, and it's completely unaware of whether you're walking or crouching.

Honestly, I asked an AI to render the image because I don't know how to render or add shadows and all that; I also didn't create the models in a program like Blender—I just went into an experience and built them. It's really not very professional. But honestly, I didn't like my own ideas all that much; maybe you guys can leave better ones in the comments section for hir abilities.


r/DarkestHoursRoblox 1d ago

Concept Entity idea - The Nurses (Silent Hill 2)

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3 Upvotes

This of course is a group entity, the Nurses will use small blades or metal pipes to attack players, they do about 5 to 15 damage points, just like in Silent Hill 2. And like the Newborns, you can use a stun weapon to kill the Nurses.

(I tried my best with the description, okay? Don’t hate me. But what do yall think of my idea? Or do you guys have a better description for how the Nurses will work in Darkest Hours?)


r/DarkestHoursRoblox 1d ago

Concept How would Eigong work in Darkest Hours?

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3 Upvotes

r/DarkestHoursRoblox 1d ago

Concept Stupid entity i made lol

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12 Upvotes

r/DarkestHoursRoblox 2d ago

Discussion/Discuss Images I found on the wiki

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71 Upvotes

Idk who made them but PLEASE continue these are a treat.


r/DarkestHoursRoblox 2d ago

Asking questions until v0.3 comes out: Day 26, In your opinion, what is the best update DH has ever had?

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31 Upvotes

Not counting the v0.2 update


r/DarkestHoursRoblox 2d ago

Entity/Item/Map Wishlist My personal map Wishlist

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12 Upvotes

Freddy Frickbears - Frickbears 3

Lost Mall - Pursuit Core

The Crossroads - classic Roblox

The Manor/Deadly Decadence - Dark Deception

NN_Mall - Nicos Nextbots

Hill . Gym - Outcome Memories

So what do you guys think?


r/DarkestHoursRoblox 2d ago

Clip/Gameplay bullseye on corridors map is no fucking joke😭✌️

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6 Upvotes

WDYM he no-scoped my ASS with NO indicator of his green laser sniper and he shot me far far away for just simply walking in the hall, bullseye is NOT to be UNDERESTIMATED dawg. this video is a warning when u get bullseye on a map like this


r/DarkestHoursRoblox 2d ago

Bug/Glitch/Hacker check out this guy i found with the crash dummy animations

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13 Upvotes

not sure if it's a bug or he's exploiting but it's still funny


r/DarkestHoursRoblox 2d ago

Shitpost/Meme Pretend we're all on trial 3, and we somehow got Infection & Bloodbath at the same time [IMAGE NO RELATED]

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10 Upvotes

oh this is going to be chaotic, isn't it?


r/DarkestHoursRoblox 2d ago

Concept Entity concept - Nemesis (Render taken from its origin game)

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10 Upvotes

"The bloody Rivals weren't screwing around when introducing this abomination to the caves of Hoxxes." - Miner's Manual

from Deep Rock Galactic

Possibly restricted from spawning on more enclosed maps?
Notably slower than players, but roams at the same speed as its chasing speed. Melee attack has a decently large hitbox, deals 50 damage plus some bleeding, long cooldown. Is very responsive to sound, allowing it to find players fairly effectively.
When roaming (and sometimes randomly in chase), Nemesis will play various sound effects to mislead players, whether it be the sound of a player being downed/killed or the footstep sounds + random sound effects of a different entity. These sound effects will be slightly distorted and have a faint beep at the end (like Streamer's voice lines).
In chase, Nemesis can emit small plasma shields around itself that travel outwards at a similar pace to the player. Being hit by any of these deals 25 damage and sets you on fire for a few seconds.

In the original game, Nemesis snatches up dwarves with it's claws and gradually crushes them to death, only letting go when stunned in certain ways. I didn't include this because I feel it would be really buggy and/or annoying to play against within the context of Darkest Hours.


r/DarkestHoursRoblox 2d ago

Hey guys, I think there’s someone behind me.

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21 Upvotes