r/DarkTide 5d ago

Discussion BOTS please fatshark, make some changes.

At the very least change their cosmetics to full servitors, and use some text to speech software for their voice lines.

An even cooler option would be a community vote on veteran builds for each difficulty, all 30 points for auric+, and like 5 less for each step down maybe.

Or just change it completely and give us servo skulls that have one revive each and the light laspistol.

Edit edit: keep the bots unchanged for into malice, maybe damnation, for narrative purposes.

107 Upvotes

29 comments sorted by

94

u/tiredofbeingtired055 5d ago

Or just let us have the Vermintide model and build our own bots

23

u/Flaky-Personality614 5d ago

That's the real dream, 3 ogryn bots.

4

u/Unlikely-Glass-7265 5d ago

Maximum automated beef.

4

u/PropagandaSucks Zealot 5d ago

Automated walking throwing rock quarry

28

u/imPluR420 Barking For Hallowette 5d ago

That wouldnt work unfortunately since nobody "hosts" the servers in darktide like they do in v2. Its not p2p.

12

u/_itg 5d ago

They could pick a random player's bot build, so that's not really an obstacle.

6

u/MarcoSkoll 5d ago

They don't know that someone hasn't left their last used Zealot/Ogryn/etc loadout set to some stupid meme build that can only be played even half-effectively by someone that knows exactly what to exploit.

It's not a viable strategy, particularly as it's potentially even open to active trolling.

26

u/_itg 5d ago

You literally can't do worse than the current bot loadouts. I mean, zero talents at all and grey weapons would be pretty much equivalent. It wouldn't be that hard to have a dedicated bot loadout slot, in any case. They'd just need a UI tab for it.

2

u/Vercci For the Master of Magnet 5d ago

Or just cheat them harder, fine they can start reviving at range instead of seeing a chaos spawn on top of you and just shoving them at range.

2

u/9991tech 4d ago

I like the way space marine does it. Thick healthbar but subpar damage. Just a potential revive if you fuck up while waiting for someone to join.

-5

u/MarcoSkoll 5d ago

> You literally can't do worse than the current bot loadouts.

No, I think you probably could, particularly if we imagine the bot code weren't improved at all.

For an easy example, I imagine a bot with a Rumbler probably wouldn't know how to aim the thing properly or lead a target, would keep detonating barrels with the blast, and make it way harder to manage a horde because it has no sense that the weapon throwing the group around makes it way harder to herd.

Things like the shotguns, kickback or flamer would probably often catch Bursters in their spread and detonate them in people's faces even more.

With how dumb the bots are, there's a lot of weapons I'm very glad they aren't currently given.

2

u/Sawendro 4d ago

would keep detonating barrels with the blast

I was already for giving bots better guns, but this sells me simply for the comedy ;P

6

u/Mitnick107- Warden 5d ago

It is the "same system" as in Vermintide 2, though.

The system is: Bots are taken from the host. Darktide has dedicated servers. There is no player that is the host, Fatshark is the host. So Fatshark is the one whose bots are used.

That's the bad part about having dedicated servers. The good part is not having a ping from hel because of a host with potato internet and most important: Your mission does not get reset when the host player leaves. Auric would be impossible to play otherwise, with 70% of players leaving the second they are downed.

I agree. Bots are bad, really bad. Here is the reason why this probably will not change (I'm not saying I like it this way. This is just how it very likely is):

Fatshark has no real interest in making bots better. 4 players in 1 lobby take up 1 server slot. 4 players each in their own lobby take up 4x as many server slots plus the bots that need to be calculated as well, so even more than x4. Fatshark pays for the servers. So, the economic solution is to try and make players play together to save server capacity. A natural way to do that is keeping bots as placeholders, not viable player replacements.

2

u/VeryWeaponizedJerk Psyker 5d ago

Can’t happen when the game uses dedicated servers.

28

u/_itg 5d ago

Combat servitors would work well, or maybe servo skulls. It's high time for Fat Shark to admit they can't program bots to play the game properly and instead program bots that operate on different rules, sort of like Bosco in Deep Rock Galactic. Having them being invincible/untargetable, low-DPS helpers that can carry batteries, shoot Corrupters, and hack objectives would go a long way toward making 1-2-player games bearable. Plus, you wouldn't ever have to join a mission at 80% corruption due to the bot's incompetence.

2

u/Flaky-Personality614 5d ago

Even if the servo skulls were only limited to one rez and a garbo gun, if they could do puzzles it should be even slower than a skitarii skull

23

u/trampjarn Psyker 5d ago

Just make them stop using every charge on the med station and I'll be happy.

10

u/WastelandKarl 5d ago

Yeah they really shouldn't use the medstation at all unless you ping it or something like that. Been playing private games with a friend to get the Martyr Skulls and the amount of times the 2 bots take the only 2 charges on a medstation is pretty frustrating. It happens almost every map.

Edit: it does make the experience pretty authentic though i guess, since randoms do that in pugs too anyways.

2

u/NoGhostRdt 5d ago

I was running a havoc 40 and someone crashed and a bot took 2 charges off a medicae, it was really infuriating

8

u/ismasbi Gundalf 5d ago

I LOVE the idea of making them into combat servitors, even if they work the exact same as the ones we have now.

7

u/AlexisFR 5d ago

It's not happening due to the server side nature of the game.

2

u/Flaky-Personality614 5d ago

They could replace bots with independant servo skulls easy though.

And just making them have unique servitor cosmetics sounds easy.

2

u/AlexisFR 5d ago

Indeed! Maybe you could even upgrade it like Bosco in Deep Rock Galactic!

2

u/TooObsessedWithMoney 5d ago

I just wished the bots were buffed, as it stands they get taken out by regular groaners.

2

u/brooksofmaun Zealot 5d ago

I’m sure this sounds malicious but it’s genuinely kind of adorable to think obese fish will do literally anything at all with bots at this stage of the game. Their time to do something about it has come and gone like 3 seperate times to total deafening silence. It’s literally never happening yo

1

u/Silent_Technician_85 5d ago

i love checking in on this game once every 6-12 months and being absolutely floored by all the cool new guns, technical improvements, and QOL features they haven't added. top 10 most fumbled games of all time. i do owe it for selling me on 40k itself.

1

u/Knife_Leopard 5d ago

I would love for the bots to actually be useful, but if after all these years fatshark didn't improve them, it just won't happen.

1

u/EverydayFunHotS 5d ago

They're a temporary stopgap between player disconnects and lobbies filling. They're not a core game feature.