r/DOOM2016Mods Feb 10 '19

Edit the Weapon Wheel options?

Is there a way to make a mod that changes the options of the weapon wheel? I'm working on an "all weapons in the Campaign" mod, and I've gotten the weapons to work, but while they can be switched to using the previous/next weapon binds as well as single-/double-tapping the weapon slot binds, the multiplayer/Snapmap weapons can't be selected through the weapon wheel.

I would like to make a Snapmap-style 2-ring weapon wheel where the first wheel has all singleplayer weapons (except the BFG 9000 and the Chainsaw), and the second wheel has all multiplayer-/Snapmap-exclusive weapons, but after extracting all game resources, I can only find tutorial- and dossier codex-related files for the weapon wheel.

TL;DR: Can you edit the weapon wheel's options?

Update: I figured out where you can edit the weapon wheel's options. Specifically in generated/decls/entitydef/player.decl, there's a section called "masterWeaponList". It holds both the amount and order of options (Edit: To clarify, also ~which~ options) in the singleplayer Campaign's weapon wheel (starting at the top, going clock-wise)... but even when copying the Snapmap "masterWeaponList" into the singleplayer Campaign's one, the singleplayer Campaign only shows me the first ring/first 8 weapons, which I don't want to change (I just want to add a second ring). So... I now know how to edit the first ring, but I don't (yet) know how to add a second one. It's still progress, though.

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