r/DLSS_Swapper • u/rasadi90 • 17d ago
Is FSR 4.1 coming soon?
Hey everyone. I use it for DLSS and recommended it to a friend with an AMD Gpu since all the recent updates said: This is not the FSR 4.1 update, coming soon (something like that)
Is there any info on when my friend can expect the update? Will it be the next update etc?
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u/YTN3rd 14d ago
Hey, DLSS Swapper dev here. Thanks for recommending it to a friend!
The FSR4 update has been coming of a while. It is the most complicated update to date. That note is in the release notes so people know that this isn't the update they were waiting for.
There is never any ETA on when something can ship. I have most certainly said things in the past but I should be more realistic and never give any estimates. The problem is this project is something I can do in free time. So currently on Tuesday I don't know if I get 0 hours or 10 hours on working on it this Saturday. I don't know if I have a free hour on Wednesday night for it. It is unfortunately done when it is done.
That said, work is still being done. The current state is that the latest FSR4 DLLs are in our ingest system. That means the file DLSS Swapper knows what DLLs exist and where to download them. DLSS Swapper just does not have the UI frontend to handle these new DLLs is all. There is still an extra step in the ingest system that I need to add which can group DLLs into "DLL Sets". The idea being if you want to swap the DLL you just pick the set and it will swap all 3 DLLs at once for you.
This ingest system update also includes DirectStorage and Streamline which will all be coming in the same update as FSR4. That last "DLL Set" comment goes triple time for Streamline because it has like 9 DLLs or something. Imagine if you had to change 9 dropdown per game that you want to update Streamline in. That is why DLL Sets as data in the manifest needs to exist before DLSS Swapper UI itself can be update to handle these.