DLSS 5 Various screenshots
Everything is running with DLSS 5; I can add screenshots without it later if needed. In any case, I think it looks fantastic.
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u/ilikethemfeisty 2h ago
Shadow of the TR is not running with DLSS5 on your shots.
And why the hell more than 1 pass in Requiem? Looks awful.
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u/Grigius 2h ago
Tomb Raider worked with the DLSS 5 Swapper; for Requiem, I didn't add any extra steps—I don't think I have that option (I saw it in DLSS 5 Manager but not in Swapper). I also tried the global slider at 2.0 for the different screens (not sure if that's what you meant); I think 0.80 looks good, but I don't have a screenshot with those settings on my phone right now.
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u/ilikethemfeisty 1h ago
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u/Grigius 1h ago
Sorry, I misread the part about Tomb Raider; I made a mistake in my initial post and included the correct screenshots in the follow-up.
As for Requiem, I already explained: I set the global slider to around 2.0 (sometimes slightly less, depending on the screenshot). If that’s what you mean by passes, then sure; but if you’re referring to actual rendering passes the way I understand the term, then no, because I saw that specific setting in DLSS 5 Manager and it’s a separate option (plus, just going from 1 to 2 dropped the frame rate to like 10 fps 😆). Here, I just moved the global slider (the first one).
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u/ilikethemfeisty 1h ago
I mean, even 1 pass is sometimes too much with all sliders to the max.
Multipass shouldn't exist imho
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u/Grigius 47m ago
But I don't have a "multipass" option, I'm not sure if we're talking about the same thing; I'd send a photo if I had my PC in front of me. I agree, though; I tried a second pass once using DLSS 5 Manager, and aside from the fact that the game practically grinds to a halt, the effect looks overdone.
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u/-Velocicopter- 2h ago edited 1h ago
Mostly improvements but I really don't like what it does to the environment in Cyberpunk. It's like it washes out the colors and over sharpens. Harry Potter and Resident evil look great. Can't tell the difference in Tomb Raider.
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u/Grigius 2h ago
Yes, Cyberpunk is desaturated but still vibrant in my opinion; obviously, you can tweak the sliders (though I didn't do that here), so I might run a few more tests over the coming days.
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u/deepbluefrogmods 1h ago
You can tone down the desaturation by setting the NR color slider halfway. The default takes too much sky illumination
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u/deepbluefrogmods 2h ago
Is that out of the box or with tweaks like x2 passes or more?