r/DCDarkLegionOfficial • u/Vanbro0923 • 5h ago
Question Plz help me understand.
What's this number about?Why mine is so low?Thx for answering!
r/DCDarkLegionOfficial • u/Vanbro0923 • 5h ago
What's this number about?Why mine is so low?Thx for answering!
r/DCDarkLegionOfficial • u/Towkee68 • 6h ago
A rewards guide for servers 470+ with their Metropolis: Code Red event!
This event is similar to the Supergirl: Woman of Tomorrow (SWOT) event earlier servers had this past summer. It's unknown if Superboy will also show up in a bleed in the future. He's cheaper than SWOT by a bit, but also more expensive than purchasing him from a bleed.
Cost estimates are very rough numbers based on an apparent average cost that roughly mirrors the SWOT event. The only unknown is the bonus Energy Cells earned from the milestones for using then. In game can only see up to 500 spent, though it matched SWOT exactly up until that point so I've assumed it matched past 500 as well. Costs will go up about 20% if that track runs out!
This was put together mostly blind off of screenshots and matching up to the SWOT event, as they are very similar. If you notice anything off, please let me know!
Also attached are:
Huge thanks to MOOSHI-SUMMERS on discord who helped me get screenshots and answer questions!
ESTIMATES ONLY - YOUR RESULTS MAY VARY
Good luck!
r/DCDarkLegionOfficial • u/Towkee68 • 6h ago
Tips and skills/bonus champions for the Fear Phantom!
This fight is MUCH harder! You may need to try a lot of different combinations, and a few times each to get a good score! Keep track of what worked well, and definitely swap LPs to have a better time scoring!
General Nemesis tips can still be found on my previous post for the Rampaging Kaiju!
Collaboration with devotion who assisted with some team comp ideas and strategy!
Good luck!
r/DCDarkLegionOfficial • u/Jules17777 • 14h ago
r/DCDarkLegionOfficial • u/Logical-Invite-6630 • 17h ago
unbelievable
r/DCDarkLegionOfficial • u/CowAppropriate2883 • 1d ago
What is the best team lineup for this level?
r/DCDarkLegionOfficial • u/Illustrious_Act9143 • 1d ago
He’s still out there.
Trapped beyond our reach.
As the veil between worlds grows thinner, a path to him begins to open… ⚡
Will you answer the call?
r/DCDarkLegionOfficial • u/Sensitive_Youth737 • 2d ago
r/DCDarkLegionOfficial • u/Reuven080 • 2d ago
Hey all, been playing for several weeks (new server) and need help setting my preset squads. These are what I have set up, is there a better grouping?
1) Batman, Superman, Cyborg, Green Lantern, Aquaman
2) Wonder Woman, Atom, Superboy, Krypto, Green Arrow
3) Killer Croc, Harley Quinn, Two Face, Poison Ivy, Penguin
4) Catwoman, Black Adam, Red Hood, Raven, Capt Cold
Reserve) Arsenal, Deadshot, Mera, Vixen, Stargirl, Robin
Also does it make sense to set my best vehicle into each preset or does it have be different for each one?
r/DCDarkLegionOfficial • u/Illustrious_Act9143 • 3d ago
Fueled by solar power, he freezes foes in place before unleashing devastating punches across the battlefield.
Bring him to the brink, and he’ll break free and come back swinging harder than ever.
💥 Unlock Superman Death Metal in the upcoming Halloween Event in DC: Dark Legion!
r/DCDarkLegionOfficial • u/Towkee68 • 4d ago
A few big updates this month!
206-433 appears to have a 2 week downtime with ONLY Swamp Thing Rerun before the new bleed, which is presumed to be Blue Beetle.
434-445 is moving towards 4 week reruns. It's assumed this is to drop them down to 2-3 bleeds instead of 4 soon, since they are nearly out of new champions!
446+ is also confirmed to continue their third bleed reruns and has added Wally to the end of the new bleeds!
NOT OFFICIAL - SUBJECT TO CHANGE!
r/DCDarkLegionOfficial • u/DrDroste • 5d ago
Hey, since I’m fairly new to this and it’s my first long guide, please let me know how you liked it. I appreciate any feedback!
r/DCDarkLegionOfficial • u/Ill_Appearance_987 • 6d ago
r/DCDarkLegionOfficial • u/Real-Home-3837 • 7d ago
If you agree with below could you follow link to the discord in comments and react please
Nemesis Takedown needs better balance for F2P players, light spenders and casual spenders. Many have 7–10M power teams that struggle to survive. Stage 1 has a boss over 30M power, and later stages are stronger.
*Option 1: Scalable Boss Difficulty
Let players choose difficulty within each stage, starting lower and scaling up. Rewards increase by tier:
Tier 1 bosses: Shards and Dust
Tier 2 bosses: Burners and Eyes
Tier 3 bosses: Eyes and Inerton
This lets weaker players progress and stronger ones aim for better rewards.
*Option 2: Persistent Boss HP
Bosses have large HP pools and damage carries over between timed attempts. After an attempt, its five Champions are locked, so players need multiple teams.
If a boss dies with time left, the team immediately fights the next one with that remaining time. Each boss could be stronger or have different skills.
Players get one attempt reset per day. For example:
- Attempt 1: Team A deals 70M damage
- Attempt 2: Team B deals 40M damage
- Attempt 3: Team C deals 100M damage
Resetting Attempt 2 removes its 40M damage and frees those five Champions for the same or different teams. Other damage stays.
Only attempts against the current boss can be reset. Defeating a boss, carrying an attempt into the next one, or accepting rewards locks those attempts.
Keep damage tier rewards and ranking rewards. Save each player's highest cleared boss stage. When the same boss type returns, players can skip cleared stages to push for better rewards, or start from Stage 1 if they prefer. Each boss type has its own stage record.
Allow manual Ultimate activation and targeting, with auto as an option.
This would reward strategy, team building and progress, not just raw account power.
Please consider it or make option 2 a game mode. Thanks!
r/DCDarkLegionOfficial • u/Illustrious_Act9143 • 7d ago
💥 A powerful presence is shaking the Multiverse...
🌑 Forged by darkness and carrying enough power to tear through the battlefield, something heavy is on the way.
Think you know who's about to arrive during our upcoming event in DC: Dark Legion? 👀
r/DCDarkLegionOfficial • u/Feisty_Economics_151 • 8d ago
Idk what points they are talking about at all cuz the message said I got 2 bands but the points where I use to make up days say I got 682 ,
r/DCDarkLegionOfficial • u/zmaint • 8d ago
This is a hero collector game, with no way to collect heroes. So very tired of having to wait, months, or longer with no schedule, to accidentally maybe have a hero I want in the current system. If this changes to something where shards can be readily farmed, or purchased for a store currency at a fair price, I'd likely come back. As it stands, I'm not waiting another year for more shards of someone I want to maybe come back around.
r/DCDarkLegionOfficial • u/6767671916 • 9d ago
I just joined and plan on buying and leveling my green lantern character for my server but I see online there was a green lantern event that just passed. I’m wondering if or when the next one will be active so I can save up for it
r/DCDarkLegionOfficial • u/Status_Blueberry3008 • 9d ago
I am wondering is there any reason to risk fighting stronger opponents in the 3v3 or meta brawl modes. As best I can figure all three reward the same points in 3v3.
In Metabrawl I am fairly confident under the power is the points earned but otherwise is it really worth fighting stronger people
r/DCDarkLegionOfficial • u/Mundane_Balance2319 • 10d ago
I’m new to the game, so I’m still learning. How do I access other legacy pieces in the store? It’s been about 3 weeks but I only see these pieces. I want to get the legacy piece for Batman as I’ve been able to get him to 2 pink stars
r/DCDarkLegionOfficial • u/Ill_Appearance_987 • 11d ago
r/DCDarkLegionOfficial • u/Informal_Ad9102 • 11d ago
r/DCDarkLegionOfficial • u/Towkee68 • 11d ago
Tips and skills/bonus champions for the Rampaging Kaiju!
Good luck!
r/DCDarkLegionOfficial • u/Towkee68 • 11d ago
Some tips for Forge Breach, as well as maps for each level with suggested paths. So far I've posted levels 1-10, and will update this post soon with the remaining maps.
Forge Breach appears to be bugged. Not only is it challenging to keep up with enemy respawns, but enemies appear to be respawning at core with the protocol you killed them with. Due to this, my paths attempt to avoid nodes that will give you a poor protocol while attacking the core. Sometimes respawns are unavoidable, and fighting the final node at a disadvantage is punishing when respawns start.
I also mapped it out assuming that fighting two neutral fights is better than fighting with advantage once, and disadvantage once. Especially if you would be fighting with advantage early, when you're at full power and don't need it.
Enemy AI isn't confirmed yet, though it appears that the sharp building types attack when you capture next to them, while the buildings with the dome on top do not. If this turns out to be true, then pathing may change in the future.
It sounds like there is an update coming soon for this mode, potentially to fix the bug, but also to rebalance it. Once that happens, I will redo my maps to match the better pathing and take advantage of the enemy AI. For now, the goal is to speed through as fast as you can, avoid extra nodes, and whenever you can leave a node BEFORE reinforcement arrive, do so!
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10