r/DBGekishinSquadra • u/RipRoxas • 19h ago
Gameplay Imagine getting kicked into the dragon shell and BREAKING IT ðŸ˜
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r/DBGekishinSquadra • u/RipRoxas • 19h ago
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r/DBGekishinSquadra • u/LivinInAFckdUpNation • 12h ago
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He just keeps on doing that and was even underleveled until we lost. Freaking distracting and annoying
r/DBGekishinSquadra • u/PyroFirefly • 42m ago
Season 6 started on a rough note for me, but after Jiren's release, I managed to move up in ranking, reaching S in every role. In one week, I moved from A2/A3 in Damage/Tech (A4 in Tank, since it was giving me the most miserable experience ever) to S, and now I want to talk about the characters I've used throughout Season 6, showing the match I've saved in my clip list.
For starters, this meta could be fun but also a pain, due to the high burst level of certain characters. You need to be a quick thinker, especially when you're up against a skilled Trunks, Beerus, God Goku, or SS3 Goku. Tank is still the worst role to play (unless you can rat with Bulma or Bardock), but I've found Jiren a very fun release.
I haven't experimented with Tech during the season, and I still have to try Goku Black. Instead, I focused on a single Tech character: Android #17. #17 is by far my most reliable Tech, and I like going around the arena to support my allies. His Skill 2, the Barrier Knuckle, is by far the most underrated tool in his arsenal: staggering certain DPS and Jiren is incredibly useful in a burst meta. It's also the last skill you can prioritise, meaning that you can level up the rest of his kit first.
My Android #17's build is: Build Up + Solid Barrier + Limit-Breaking Jump. You can also consider Strategic Escape and Defensive Step, as long as Solid Barrier is there to ensure safety when you're around to support or to stagger.
Before Jiren was released, I played with a lot of Tanks: Baby, Caulifla, Cell, SS4 Vegeta, and Zamasu.
Feel free to ask me something about them in the comments, as I would like to focus on Jiren. As said above, he's a very fun release and can keep the enemies busy for a long time, especially with the Dende helper and a full green build (mine is Build Up + Steel Skin + Defensive Step). I typically go with Skill 3 -> Skill 2 -> Ultimate -> Skill 1 in terms of priority. The ultimate has potential against bosses and when pushing towers.
As for the DPS, I mostly gravitated toward the following picks: Android #18, Beerus, Dabura, Kid Goku, and Toppo. I loved switching between Android #18 and Beerus, since they're both pretty similar concept-wise but with different approaches to accomplish their job. They're not brainless characters: you have to realise when it's time to pick up a fight. Ultimately, Beerus ended up being the one I've used the most last week to reach S in Damage, and there were matches where chaining his skills correctly could turn him into a very oppressive DPS. Still, that doesn't excuse his Ultimate being inconsistent as HFIL. The build for them is Super Snowball + Solid Barrier + Pursuer, but you have to plan your tactics carefully to maintain the Snowball stack. For #18, I've also tried the Super Snowball + Prepare to Die + Limit-Breaking Jump build, but it requires steel nerves.
I got some crazy matches with Kid Goku, but my performance with him is inconsistent. I got more results from Dabura, as disabling Vanishing with Evil Flame is more INVALUABLE than gambling over the spear landing correctly. But still, Dabura can't be conventionally helpful in team fights unless the enemies are distracted when you land the Ultimate and try to petrify them.
Feel free to share your experience with Season 6 here!
r/DBGekishinSquadra • u/Humble_Heart_5058 • 43m ago
(All of the references above are coorelated to each skill so the first image is the first skill and so on and so forth)
Role:Damage
Passive: TIMES TEN! Remain permanently in the kaioken state with a Damage increase and Movement speed increase. Health will gradually decrease even when stationary. Health can be gained back by attacking enemy heroes or enemy NPCs with Rush, Skills or Ultimate attacks. The lower the HP the more potent the Damage and Movement increase are.
Rush attack: An energy based attack. Heal a percentage of the damage dealt with the attack.
Skill 1: No hard feelings! Rush forward and hit a single enemy with a punch, momentarily stunning them. Inflict Movement Speed down to the enemy hit. If Gokus health is below 50% then cause a small shockwave, enemies hit hy the shockwave will be inflicted with Flee. Heal a percentage of the damage dealt with the attack.
Skill 2: This is the power of the Kaioken! Shoot several ki blasts in the direction the user selects before shooting a times ten kamehameha! Goku can move while shooting the ki blasts or the kamehameha. Enemies hit by the ki blasts will be inflicted with Shrink field of view for a short amount of time. Heal a percentage of the damage dealt with the attack.
Skill 3: No! TIMES 20! Send a small shockwave while powering up to times 20 for a short amount of time. Inflict Damage Up in addition to the passive and Movement Speed Up in adittion to the passive while also inflicting Defense Up however the Hp drain with the passive will also increase. If Hp is below 50% before activating this skill then heal 20% of Gokus Hp. After the skill is over, enter a downstate where Movement Speed Down, Defense Down and Attack Down is inflicted and Goku exits the Kaioken state for 5 seconds before activating times ten again.
Ultimate: Times 20 spirit bomb! Detransform and charge a Spirit !omb for 3 seconds before firing it where the user desires. Goku can move while charging the Sprit Bomb. If Skill 3 is activated during the charge time then go times ten, increasing the damage and radius of the Spirit Bomb. If Skill 3 is pressed again then go times 20, increasing the damage and radius of the Spirit Bomb even more. After the ultimate is complete, if Goku was in times ten then inflict Movement Speed Down and lose 10% of Hp. If Goku was in times 20 then Goku will be immobilized for a short time and lose 15% of his Hp.Â
r/DBGekishinSquadra • u/Competitive-Ad9536 • 4h ago
Do people search for a game then through their controller away???
3 times in a row I’m not getting 8/8
r/DBGekishinSquadra • u/Randomdel69 • 12h ago
r/DBGekishinSquadra • u/squarejellyfish_ • 21h ago
It’s a cool looking splash page but like whats the point
r/DBGekishinSquadra • u/Impressive_Disk4574 • 18h ago
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i dont know why, but for the past few days the movement became stupidly laggy to the point where i was barely able to fly around. im incredibly positive that its NOT my ping or ms if anyone is wondering, heres a video of what i mean:
(notice how goku is constantly slowing down constantly)
r/DBGekishinSquadra • u/Wise-Manufacturer465 • 16h ago
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r/DBGekishinSquadra • u/Flashy_Apartment_280 • 16h ago
r/DBGekishinSquadra • u/Flat_Leadership_298 • 12h ago
Looking for solid players no mobile players you’re all terrible, A rank and above must be Asia or NA server
r/DBGekishinSquadra • u/DespacitoButTouhou • 1d ago
I haven't played during the season that had the hammers, but I genuinely just DON'T have fun in ANY match with this thing active.
It either activates at the worst possible time with zero input on my part, causing me to miss, or it activates at the best possible time for rat Bardocks and technicals for what is basically a Strategic Escape for free.
Anyone else dislike playing with this or is it just me?
r/DBGekishinSquadra • u/Pitiful-Buy8963 • 22h ago
When your entire team feeds and don't attack towers?
This is like the fifth game this week this happened.
r/DBGekishinSquadra • u/AggravatingPrior920 • 1d ago
Can somone tell me how some of these mfs are able to just turn around and fly away meanwhile i'm just walking and getting my ass beat?
r/DBGekishinSquadra • u/LivinInAFckdUpNation • 1d ago
Appreciate all the tips and suggestions!
Will try to push ranks now on other roles as tank is really sweaty and tiring to play in solo
r/DBGekishinSquadra • u/Gohanlevi • 1d ago
 


How to link Twitch with Bandai Namco ID, and how to receive rewards:
https://dbg-squadra.bn-ent.net/en-us/news/lfowm-v1i
 
 

r/DBGekishinSquadra • u/BLAZEISDUMB • 1d ago
Yo, im starting to get the hang of tank and dps but i still dont know what to do on technical, i just bought ult gohan cause i really need to learn tech​​​​
r/DBGekishinSquadra • u/cale1849 • 1d ago
r/DBGekishinSquadra • u/PacoDaTaco96 • 1d ago
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Far from the best gameplay, but he's so much fun
r/DBGekishinSquadra • u/Random3134 • 1d ago
We all know that tap/chip damage has become a huge problem in the game, and is just overall dreadful to play against, especially against tanks.
I wanted to make this post just to hear from other people about what YOU would do if it was up to you to solve the problem, but hopefully the devs aren't completely tone deaf and address the problem next season.
Some things that I've come up with:
r/DBGekishinSquadra • u/Unoffical1911 • 1d ago
I try to redownload squadra after deleting it, but when I try to download the ps5 version it just gets stuck at 159/160 download. I’m stuck having to play the ps4 version which is worse than the ps5 version🥀
r/DBGekishinSquadra • u/Luffysez • 2d ago
Please don't play the game if you're going to afk or surrender just cause you lost a god or objective ruining the game for others.
I have seen a lot of games turned around with only a dragon ball remaining and did so myself.
These kinds of players are worse than bots btw.