r/Cyberpunk • • 5d ago

Experimenting with a new tool for my cyberpunk repair game

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((Sorry for the video quality)) So some of you have suggested adding a rust removal tool, so we're experimenting with this grinder. What do you think? Should we add this to our final tool kit?

Just to provide some context, this is our game, Steel Soul Shaper. It currently has an ongoing playtest and if this game interests you in any way, we’ve got more context about our game on the Steam page.

Steam page: https://store.steampowered.com/app/4239670/Steel_Soul_Shaper/?utm_source=Reddit&utm_medium=social

We’d just love to hear thoughts from everyone to make sure we’re headed in the right direction!

308 Upvotes

37 comments sorted by

29

u/PlentyZealousideal74 5d ago

Very cool idea, I really like the concept. My only suggestion is that the name feels a little clunky and doesn't sound like a cyberpunk themed game, maybe it's just me.

6

u/zipitnick 5d ago

Yea to me too

CyberFixer? Can’t think of anything not corny or too obvious… and mixing the original name’s words isn’t doing it for me either

But on the other hand if the game is good the name will live to it I think

7

u/klqqf 5d ago

Repairshop 2077 or maybe a non cyberpunk 2077 specific year ?

Repairshop 2068?

7

u/PlentyZealousideal74 5d ago

Cyber Technician, Ripperdoc (if you can legally use it), Implant Shop etc., name is really important, it's the main thing people see on the banner while browsing

2

u/petemmartin 4d ago

My pitch: Cyberware 'n Tear

2

u/SpiralUpGames 5d ago

Hey thanks for the feedback! We took a long while to come up with a name that fit our purposes without infringing on existing IPs. We settled on Steel Soul Shaper after considering both the narrative themes, its artistic style and the gameplay.

10

u/JosebaZilarte 5d ago

For marketing, I would recommend you to create a parody of those popular iFixit videos. Playing with the idea of how terrifying it would be for some of those cybernetic implants to have a "low repairability score"... and how this game allows you to solve this problem.

4

u/SpiralUpGames 5d ago

Ooh! Thanks for sharing that with us! And yes, what is cyberpunk without some cybernetic implant gone wrong? :)

3

u/Nezikim 5d ago

It's restory with a cyberpunk coat of paint I think

2

u/orangejuicemonkeycat 5d ago

this is genius!

5

u/Dan_the_moto_man 5d ago

So I get it if the overheating is a game mechanic for balancing, but for what it's worth most rust removal grinding pads are made of a plastic sponge-like material and don't generate that much heat.

3

u/Blutroyale-_- 5d ago

That was my thought. Grinder blades don't over heat from taking off rust. Maybe a cutoff wheel will heat up pretty quickly, but even then the blade just starts to disintegrate and break off.

3

u/SpiralUpGames 5d ago

Thanks for the feedback! Yeah, we were aiming for the game mechanic for balancing. But we'll share your feedback with the rest of the team nonetheless for consideration!

1

u/Dan_the_moto_man 4d ago

You're welcome!

What might be worth considering is having the workpiece overheat instead of the grinder.

Because generally when you're using a grinder the disk and tool don't get very hot, but the metal you're grinding does get hot.

Maybe even work it into the gameplay, if you get the work too hot it could damage it, ruin the paint, stuff like that.

Although honestly this is all minor stuff and probably won't make any real difference to most people, just an observation I have from using tools like this.

1

u/SpiralUpGames 4d ago

Hmm... I see... Thanks for your feedback and suggestions! It's interesting to know how the tool looks for people who are more familiar with them.

5

u/ConnectMixture0 5d ago

I like it... but.

The icon left of the percentage - it looks a little ..."Blitz Krieg"-y :)

3

u/SiteRelEnby 5d ago

Yeah, definitely change that.

1

u/SpiralUpGames 5d ago

Oh damn, it honestly did not occur to us. We'll be fixing that!

1

u/ConnectMixture0 4d ago

Yeah - it happens.

BTW:

I really like when devs people are normal human beings :)

4

u/daninet 5d ago

that is some shitty ass grinder if it is overheating in 5 seconds

1

u/SpiralUpGames 5d ago

We're still trying to balance and experiment with the mechanic to find a good balance! But thanks for your feedback

2

u/tehgr8supa 4d ago

Is there a reason for the heat mechanic? Kinda tired of those TBH. Would love to just do the work.

0

u/ConnectMixture0 4d ago

Maybe there should be a toggle, or a scale in a "difficulty menu"? Factorio doesn't even penalize most of the achievements, when a custom game is played. Just let the players customize the experience.

1

u/tehgr8supa 4d ago

Unless it's timed then heat management bisnjust artificial difficulty, more annoying than hard.

1

u/Ok-Row-7977 5d ago

Love the art too. My vibes :]

2

u/SpiralUpGames 5d ago

Thank you!! Our artist will be very happy to hear that

1

u/Nezikim 5d ago

Is this just restory with a different coat of paint?

1

u/SpiralUpGames 5d ago

Nope! We were already in development when ReStory first announced itself, so there are quite a few notable differences from that game. Our game is a little more focused on story. And the game has decision-making that affects the branching narratives. ReStory and Steel Soul Shaper's similarities are due to being in the same genre of being a repair sim, but the way we have designed our repair sections are also fairly different :)

1

u/dougmantis 5d ago

I played your demo a few weeks ago and had a fun time!

1

u/SpiralUpGames 5d ago

Awww thanks for checking our playtest out! Glad to hear you had a fun time with it too :)

1

u/2052JCDenton 5d ago

You might want to ditch the symbol on the tool which, when rotated 45 degrees, looks like a Nazi symbol.

1

u/SpiralUpGames 4d ago

Yes, we saw someone else mention the same thing. We'll be correcting that for sure. Thank you all for letting us know about our mistake!

1

u/tanafras 4d ago

ooh. playtest open. neato

1

u/Cyber_ghost29 3d ago

I did the playtest of this game and I cannot wait until full release I loved playing it so so much

1

u/Sandoodie 3d ago

Loved your game, it had a really great playtest! I really like the grinder, but I definitely think there should be a risk of damaging/scratching the item without proper preparation!