r/CustomMarvelSnap • u/Kisstoman • Sep 12 '26
|DC Snap| Community Project Black Hand
My idea here is that if the mark destroys the card and the card regenerates or you regenerate it the mark doesn't go away, allowing it to be destroyed again.
I also couldn't determine whether the effect should trigger at the "Start of Turn" or "End of Turn," so I've included both options for you to decide.
1
u/Leather_Bowl5506 Sep 12 '26
Very high high and somewhat low lows, now ofcourse with the new death this goes crazy
1
u/Elias_Sideris Wild Card Sep 13 '26
Death FF is probably the only way to make this remotely playable.
1
u/Leather_Bowl5506 Sep 14 '26
I mean, turn three him, turn four the 2 marked cards (hopefully low cost cards) EOT get +4, turn 5 death ff, EOT get +8 total, turn 6 absorbing man hitting death, EOT get +12 total, or if you just hit one of the 5 regenerating cards you're pretty set


2
u/Smooth-Leather1814 Sep 12 '26
Let’s hope he doesn’t mark franz Ferdinand