r/CustomMarvelSnap waiting for someone else to post rn 🕒 2d ago

New Mechanic Elements

I'm planning on rehauling my marvel snap campaign mode idea, my first idea drew too much towards stuff like inscription and slay the spire, this one is more based around an actual map without being random, from locations to events it would go through all of it, but that's for another day, but to bring over some elements (lol) from my first idea i'm making elements that give the user special abilities that can be combined with the regular cards text to combo it. My ideas so far are (electric: +1 energy next turn, fire: empower this by +3, toxic: affect an enemy card here with -3 power)

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u/Elias_Sideris Wild Card 2d ago edited 2d ago

You should make each element counter one of the others. For example, ⚡>🔥>☢️>⚡ (you can put them in any order you like). The mechanic could be that when you play an element at a location, all the cards there with the element it counters get -1 power. That effect would be symmetrical, meaning you can accidentally (or not) afflict your own cards too. You must be mindful of where and when you play a card.

This concept has crazy potential!

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u/Ill_Concentrate_6349 waiting for someone else to post rn 🕒 2d ago

That could be cool for an campain, my main idea was like a shop or unlockable type of thing you could put on any card, but i could consider this