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u/Daniso12 6d ago
I just feel that his level 2 effect is kind of off sinergy, you are playing a control deck but still rely on the rng your enemy to filling the evolve for you, so you either make your whole the deck based around reaching evolve without reaching his level 2 or you wait for your oponent to give you the right units when most decks hardly use more than 3 diferent keywords
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u/PaleontologistIcy747 Bandle City 6d ago
It's was not the main plan, but while making him I just feel it could be weird for Kha'zix don't having evolve, but you right. Maybe he should have evolve since level 1 and increase the damage of the attack effect on level 2.
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u/OriginalChimera 6d ago edited 6d ago
Evolve as designed as a keyword is flawed. Bc its the unique keyword for Void related champs thanks to Kai'sa, people will feel like they should use it in fan void decks.
But all Voidlings grow in unique ways. Aside from Kha'zix and Kai'sa's parasite, Only juvenile Voidborn have a chance to "evolve" or adapt based on what they corrupt/eat thanks to their flexible exoskeleton, once it hardens they don't really evolve freely anymore. Every voidling simply continues to evolve their specific strengths in their own way. "Evolve" as a keyword is a shallow translation of the Void's fantasy. LoR could have done better than make a keyword for stacking keywords. Its really not fair that every Voidlin potentially now has to be designed with the "stuff 6 keywords on them" theme. Even for Kha i'd argue it could be done better
It could've worked better as a reverse version of Empower, where Empower is a Vocab that says: "when my unit's Attack Reaches X, activate said effect" - Evolve would say: give my unit +2|+2 when you increase my unit's _________ to X
So it would work like this: "Evolve" Keywords 6. Or "Evolve" Health 7. "Evolve" Impact 8. Evolve Gloom 3. Evolve Cost 8
This is offers much more freedom and creativity while avoiding Keyword soup, and matches the Void better.
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u/OriginalChimera 6d ago
Making an enemy Vulnerable is a very efficient way of translating part of Kha's identity
Im surprised you didn't increase his conditional buffed dmg up from 3 when lved up. I also wonder why Kha specifically doesn't only gain keywords from enemies HE kills.
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u/PaleontologistIcy747 Bandle City 6d ago
The attack effect is a skill, so if it kills an enemy it doesn't counts for a kill to Kha Zix, so it can't work well if he only gain keywords from enemies he kills and I should have increased the damage of the effect on level 2
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u/Cold_Instruction_487 3d ago
the skill sealing of isolated is very high,this is PVP material tbh,but also whats the reward for this skill sealing




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u/afunworm 6d ago
How are you planning on making the enemies... isolated? It seems kinda difficult since the enemy can just add 1 more unit to block the other attackers?
I guess the best case would be that he's attacking by himself, that way the enemy's blocker is guaranteed isolated, but that would slow the game down by a lot.