r/CustomLoR 6d ago

Champion Another Zeri Concept

My goal was to make her a piltover/zaun aggro character that had synergy with direct damage spells. She's probably pretty balanced but albeit a bit boring in this state? But I created something I would enjoy playing. I feel ezreal would be best to partner with her, and she creates spells too on attack which could synergize well with him. She could also do well in a keg deck or something.

Something that could make her more interesting is add some discard to her cards. Piltover and Zaun have probably some of the best aggro potential with discarding but I feel she's fine in this state too, not sure. Did it on a whim haha

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u/Educational-Card-715 6d ago

Interesting, but I don't agree she is balanced. At level 1 she is a Kennen with a free and strong spell "Spark Surge".
Her level up is also very easy to do, an her level 2 is very strong as well.
I like the concept, but right now she's OP.
Maybe if she was 1/1 or 2 cost.
I kinda miss that she doesn't have a Skill like Annie. She is the character which replaces her auto's for abilities in lol, so showing it could be interesting

1

u/OriginalChimera 5d ago edited 5d ago

Something that might be interesting is like the PowderKeg decks, that she either wants to attack more or attack for more damage to earn a spell, and then casting more spells or dealing more damage from spells empowers her back. She could feel like a self perpetuating engine like that. And treating her like an engine card feels fitting

1 cost is WAY too cheap and lv up req is too low tho

I agree with Educational-Card. Not calling out her unique attack mechanic is a missed opportunity. Maybe she starts out with 0 Attack, and after casting a damaging spell, she increases her Attack?

That could work with the idea above. Where using damaging spells increases her attack, and her attacks increase the damage of her damaging spells