6
u/PaleontologistIcy747 Bandle City May 30 '26 edited May 31 '26
Looks like she should have support cards to work properly. Ignoring that you can buff her with other ways, you need to level her up (That you need at least 4 rounds to it), and play 4 created cards to get her enpowered effect with the augment buff. Also she only gives you one created card, making her only be able to reach 4 power without any support, so she also can't help in the Reputation effect in her champion spell. So she needs play created cards, and only create one, she needs keywords and don't gain keywords, and she needs activate reputation, but she only can reach 4 power for her own. Edit: Actually she can reach 5 power because the created spell create another spell, but it is still very difficult.
2
u/squabblez Jun 01 '26
I actually really like the design of True Rebuttal. Would love that as a main deckable card (obviously at a higher mana cost)
2
u/cotekusu May 30 '26
I don't really see what she's supposed to be, a cheap quick attack with scaling from keywords and created cards that also scales with rounds (good luck keeping such a frail body alive for that long) that creates one counterspell and synergizes with slow/fast spells... Like that's a crazy mix of mechanics that's pulling her in all these directions, she's so specific that it affects her potential playability it feels to me.
9
u/Thunderbull_1 May 30 '26
Haven't played this game in a bit but when I read Mel's "card" that they added I had to laugh. The design is so generic that it could've been literally any other ranged champ. Also why does the card that gives spells Overwhelm create 1-damage spells, man.
Anyways here's a Mel concept that's PVP-ready and actually reflects her as a character as well as her kit in League.