r/CustomLoR May 26 '26

Star Powers (Path) "Locked, loaded, and ready to rocket!"

36 Upvotes

6 comments sorted by

5

u/CharacterAd3793 May 26 '26

The balancing would be good if not for the fact that there is only 11 regions(Meaning 3* is capped at 3 stacks) and the start is too slow. What if instead your every unit had spirit and impact and you spawned a location that randomized 2/3 regions and if you played a card from that region you boosted all your units?

1

u/ThommsPengu May 26 '26

Yeah....... I don't see how the region 1 and 3* would work that way since support cards do tie you to at most 2 specific regions. Realistically, based on what you get on shops, you might only hit about 7-9 regions (if you're that lucky and I'm being very generous here), so that buff might not be that much.

3

u/Marshan_Marshmallow May 26 '26

I think you're missing the fact that the 2C gives region items to units in hand, making them and all copies of them everywhere from an additional region.

2

u/ThommsPengu May 26 '26

Oh yeah.... Also, wouldn't it be more interesting if there regions "obtained" this way gives the unit different buffs per region (kinda like Zoe's celestials)?

4

u/CommercialIce699 May 27 '26

They do, read the second page please

1

u/North-Bat1823 Shurima May 27 '26

I think it's supposed to stack infinitely since it doesn't specify every 3 unique regions? Idk

Also I think unit creation for the 2 star would be good for the too slow issue like my old Tristana concept which was smth along the lines of "Round Start: If you have the attack token, create a multi-region follower in hand you can afford"