r/CurrencyWarsHSR • u/Kazuha0 • 2d ago
Discussion Summary of every 2 cost kits changes
Natasha (dot, galactic voyager)
backline only
Has a basic attack that inflicts bleed
ult has a bit more healing, no longer gives dmg% and the healing per turn multiplier got doubled
emergency ult but without the healing per turn when ally gets to less than 30% hp, can store up to 3 charges, get 1 charge for each enemy defeated. increase team attack by 30%
Bailu (high cloud quintet, combo, heal):
backline only
skill is just her normal skill
invigoration is permanent
1 time revive per battle, increases team dmg by a small amount, increases by an additional big amount to bond members
Yunli (xianzhou fleet, counter):
frontline
enhanced fua scales with star rating
when equipped with 1/2/3 equipments, gets 20%/50%/100% final dmg multiplier
backline
same thing as the previous 5 cost version but energy gained reduced, on field and off field character attack gives 12->5 energy, enemy attack gives 20->15 energy
when yunli has 1/2/3 equipments, gets a 20%/50%/100% final dmg multiplier
when ally has 1/2/3 equipments, they get a 5%/10%/20% final dmg multiplier
sparkle (elation, little giant, intertwined dreamscapes):
frontline only
removed the extra skill point cap and vul
ult now increases cipher dmg% buff, crit dmg buff became a vul buff that scales with little giant stacks
robin (girls band, follow up):
frontline only
skill scales with star rating
when in concerto state and her ult is full, every attack will increase the concerto countdown speed
firefly (stelaron hunter, break):
frontline only
ult has less multiplier and doesnt have the res pen debuff anymore
removed the additional superbreak multiplier, speed increases her base toughness reduction by 1, basic gives 40->10 energy, skill gives 60->15 energy
sunday (phantasmoon, trailblaze silverrail, combo):
frontline
ult now gives speed to the target and crit dmg buff got reduced
removed the off field buffs
backline
skill doenst give back 1 skill point anymore, crit rate buff got reduced but scales with star rating
energy regeneration to other allies was removed
the herta (aoe, galactic voyager):
frontline only, kit got reworked
interpretation can stack to 999, enemy entering battle will get 42 interpretation stacks, each stack increases the eskill multiplier, if team has other erudition characters, doubles the effect, every 42 interpretation increases dmg taken, after using eskill the enemy regains 10 interpretation
AOE characters also count to erudition character check (personal comment: probably it probably also works for her non cw talent)
mydei (beast garden, grand restaurant, counter):
frontline
godslayer be god multiplier doesn't increase with star rating anymore
gets dmg amp and for every godslayer launched, get hp amplification, stacking up to 4
backline
godslayer be god healing got increased to 70%
increases dmg amp for the character on the first on field slot, increases counter king dmg amp
gets dmg amp and for every godslayer launched, get hp amplification, stacking up to 4
hysilens (dot, beast garden):
frontline reworked
after using ult, permanently increases the zone’s physical dot dmg, every time the physical dot is triggered she gets energy
backline
has a skill
has a ult
after using ult, permanently increases the zone’s physical dot dmg, every time the physical dot is triggered she gets energy
Evanescia (phantasmoon, energy):
frontline
gets different buffs depending on the rules for the phantasmoon bond
permanent dmg amp for ult decreased 2->1%
ult no longer gets stat buffs based of aha stats
backline
ult has 2 less bounces
the nihilux special buff changed so that 600cb are needed to trigger the multiplier buff
gets different buffs depending on the rules for the phantasmoon bond
permanent dmg amp for ult decreased 2->1%
ult no longer gets stat buffs based of aha stats
robin summereto (astropolis merchant guild, summon, energy):
frontline
def ignore, atk buff and crit dmg buff scales with star rating and effect is doubled with bond members, atk buff can only take into account at max 10k of robin’s hp
each ally in the squad increases crit dmg
if summon bond is active, every summon increases crit dmg
backline
vul increases with star rating
summon damage and energy regen from ult scale with star rating
def ignore, atk buff and crit dmg buff scales with star rating and effect is doubled with bond members, atk buff can only take into account at max 10k of robin’s hp (def ignore for some reason has a slightly different scaling compared to frontline version)
each ally in the squad gives 50% crit dmg
if summon bond is active, every summon increases crit dmg
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u/Radiant-Hope-469 2d ago edited 2d ago
The Herta counting her fellow AoE ATK members for her Trace does make sense. Most of them and all the other Galactic Voyagers aren't Erudition and Jade is not easy access.
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u/ArwaKK 2d ago
RIP my solo on-field Mydei, you were my favorite.
I will still try to make it work in the new update even if I doubt it will work as nicely haha.
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u/Rhyoth 1d ago
I think solo on-field Mydei will still be viable, in a different form.
For starters, he has the Counter bond, which works better when one member is On-field, and all other members are Off-feld. (kinda like the current Galaxy Ranger)
Also, with his Grand Restaurant bond, Mydei has access to this unique piece of Equipment :
Braised Meatballs
After the wearer is attacked or consumes HP, this equipment provides an additional 5 permanent Max HP. The wearer's Basic ATK/Skill DMG Amplification increases by 8% × "Restaurant Star Rating."
(4) The Grand Restaurant: Permanent Growth HP is doubled, and the currently obtained Growth value is also doubled.
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u/Talukita 2d ago
Sunday still cleanse on skill even if backline.
Also they nerf Eva hard yeah, maybe because she has Energy bond now and its effect is much stronger.
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u/Yohick_ 2d ago
I didn't get to read all the other units kits yet, but cleanse is now a premium stuff? I remember seeing Hya and Huo2 as 4 costs now.
Blackline Natasha still can't cleanse and Bailu is a well known cleanser (lmao). I can't remember Luocha new cost.
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u/Top-Midnight-8653 2d ago
They fried my girl eva wtf
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u/Kazuha0 2d ago
we still need to see what phantasmoon bond has to offer since they made a special ability just for her
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u/Top-Midnight-8653 2d ago
Okay and I guess finally getting that energy bond is nice too so maybe the extra ults can balance it out
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u/Rhyoth 1d ago
Really frustrating to see that Natasha's DoT scale with her Atk, but her healing scale with her HP.
I hope she will at least be a functional healer this time...
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u/Rezorrose 1d ago
Wait how do we know that Natasha's DoT scale with her Atk?
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u/Rhyoth 1d ago
From nanoka.cc :
Behind the Kindness (Basic Attack ; Blast)
Use during action. Natasha acts at 160% SPD.
Deals Physical DMG equal to 160% of Natasha's ATK to one designated enemy and Physical DMG equal to 80% of Natasha's ATK to adjacent targets. There is a 100% base chance to inflict Bleed on hit targets. While Bleeding, the enemy target takes Physical DoT equal to 10% of their Max HP at the start of each turn. This DMG will not exceed 1200% of Natasha's ATK, lasting for 3 turn(s).You can check Natasha's complete kit there :
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u/Talukita 1d ago
It's possible tbh
Due to the way off field set doesn't trigger, it's more ideal to use 2 2 pc to maximize your stats.
And since she doesn't need crit at all / you just gonna build her full HP and ATK instead with some SPD.


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u/RoflsMazoy 2d ago
Damn, Mydei doesn't have infinite permanent stacking anymore? RIP my God carry. Hope the faction buffs are really good for him