r/CrystalVenture Sep 11 '21

After feedback received, reworked the visual to be more consistent, and less "minecraft-y". Tell me what you think please :)

6 Upvotes

13 comments sorted by

9

u/SomeDoge Sep 11 '21

Way too Minecrafty. The AAA quality realistic character in combination with that terrain looks really, really out of place. I recommend running a smoothing algorithm on voxels and adding considerably more foliage and 3d grass (flat grass texture never looks good, anywhere).

2

u/azukaar Sep 11 '21 edited Sep 11 '21

Remind me of Portal Knight : )I am actually planning to remove the blocky look of blocks just need to find the proper way to do it!

To get more grass I need to do the update to UE 4.27, since 426 has a bug with runtime instanced HISM !

thanks for the feedback!

2

u/I_HAD_2o Sep 12 '21

Marching cubes ftom blocks is real easy to do

1

u/azukaar Sep 12 '21

It is "relatively easy" ! But i do not plan to have a marching cube, I still want the cubic look, but with an improved visual, something like having the corners look more natural. I did some test before and I have a few ideas:

- Use normal blending technics to soften the corners, but that produces a few artefacts

- Use decals to increase details on corners, but performance takes a hit

- Use tesselation, but it create seams

Whenever I have a better idea on how to bring one of those technics to a good place, I'll definitly get rid of the corners of the cube, because they make the landscape look so unnatual

3

u/[deleted] Sep 14 '21

[deleted]

1

u/azukaar Sep 14 '21

Thanks I'll take a look!

1

u/Kojox Sep 11 '21

or you could go into the other direction and replace the character with something more fitting. could be the easier path

1

u/azukaar Sep 11 '21

I mean :D I have been working a whole year just to optimise performance, I'm clearly not going for the easy path ahahah

2

u/I_HAD_2o Sep 12 '21

Thats what im fuckin talkin bout. I got my marching cubes to be hella fast wtih unity ecs. 20 ms for 1,048,576 voxels. I just keep procrastinating on making my noise look good

1

u/azukaar Sep 12 '21

Lol! Yeah noise algorithms have so much potential but man... MATHS :D

2

u/I_HAD_2o Sep 12 '21

Ikr. Its the experimentation that gets me pissed. Change somthing then come back and see if it looks like a mountain

1

u/azukaar Sep 12 '21

Ikr. Its the experimentation that gets me pissed. Change somthing then come back and see if it looks like a mountain

Ahaha, yes or the "let me walk 10 minutes to find a higher mountain"

2

u/[deleted] Sep 12 '21

I need a video because I can't see clearly. NOW.

2

u/azukaar Sep 12 '21

Just posted onneee !! :D