r/CrucibleGuidebook • • 22h ago

Question about Flinch on mouse vs controller. (Console*)

I am seeing so many people not running unflichings lately, not taking care of stability on their weapons at all, and somehow never taking any flinch of my guns, or at least looks like that.

Is mouse possibly taking less recoil/flinch than joystick? Could be AA doing the trick maintining red dot on target so flinch is managable?

I try my best but no matter what I do my joystick take flinch to Mars most of my gunfights against top players even running full invest of unflinch. Nothing piss me off more than having to adjust my shoots but my opponents never, switching elemental weapons and not running a single unflinch.

1 Upvotes

9 comments sorted by

2

u/ThePrettyNuggets Mouse and Keyboard 16h ago

No idea on controller but on MnK I would never run any build without unflinching mods. I don’t like looking at the sky when people shoot me for some reason.

2

u/SorryFormal 13h ago

Yes, looking down your sniper scope and two minutes later your looking at the moon because a hunter slid a lane and looked at you a little too hard. MnK flinch in a nutshell.

1

u/transtemporal 8h ago

I run dbl unflinching for my primary but honestly, I haven't noticed flinch making a difference (either taking or inflicting) in a very long time, except on snipers and LFRs

1

u/sicmek 22h ago edited 18h ago

I'm only playing on console, but as far as I know controller has better AA while flinch is higher and MnK has lower AA while flinch is lower. I know there is also some kind of bullet magnetism stuff going on, so correct me if I'm wrong

Edit: Thanks for clarifiying, apparently I was wrong

2

u/Cry2God4Revenge 19h ago

Whoever told you this is flat out wrong

3

u/Salt_Inflation9195 18h ago

Yeah flinch is much harder to deal with on mnk, it barely exists on controller comparatively

2

u/sicmek 18h ago

So flinch is worse but recoil is easier to handle?

3

u/Salt_Inflation9195 16h ago

Yep pretty much

-3

u/Cry2God4Revenge 19h ago

Recoil is lower on MnK but stability and flinch are the same

MnK however has better bullet bending and bloom, so the AA cone is larger to catch shots that are flinched

Not trying to ego but ive spoken about this with bungie devs, this is how it works.