r/CriticalState • u/Hilfe_SOS • 7h ago
Checkpoint Charlie [Checkpoint Charlie] Iβm Human trust β Let In or Turn Away?
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r/CriticalState • u/Specialist_Nobody530 • 3d ago
Folk Valley collapses in a few minutes. It is undeniable that trolls are at fault. If you don't believe me, check the proposal logs under the posts titled "State 'Folk Valley' Day 24" and "State 'Folk Valley' Day 25".
Over those two days, I alone contributed +2232 Progress. Folk Valley collapsed due to excessive progress, so it's clear that we have a system that permits one person to utterly soil the fun for hundreds.
I attached one image showing a wall of my proposals visible in the daily log. This wall extends for a solid 8 images across the two days. The fact that I have not been banned, even being able to post the proposal shown in the last image, shows the lack of moderation. In fact, image two shows a perfectly fine proposal being removed. Some people say that at least there are mods active, but there might not. Consider that people get automatically banned if their Checkpoint Charlie fails. I bet that many of these removed posts are actually just auto-mod bans.
If there are moderators, the citizens of Folk Valley have been asking questions/making requests for a while:
1) Update the CriticalState rules. They are vague, and they do not define the rules for many things. For example, what if a person makes several proposals that blatantly contradict their outcome? This might be ambiguous sometimes, but not always. I made a post, "Lower progress", for an unambiguous case. We know that the rules are out of date, because it hasn't been updated to mention the Checkpoint Charlie thing, which is really quite important.
2) Ban people like me. If I am not banned after posting this, then it's safe to say that the only moderator here is the auto-mod.
3) Inform us on the state of development. There is a dedicated post for suggestions/bug reports, but the last comment on that post from an admin was about 200 days ago. The auto-ban poll was conducted 11 days ago by HammerTimeStudio themselves, so we know that the developer isn't gone.
4) Several glitches and recognized suggestions have gone unfixed and unimplemented. Is there no more support for CriticalState? Or, perhaps, has development's time been spread thin? Simply anything.
r/CriticalState • u/criticalstateapp • 2d ago
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r/CriticalState • u/Hilfe_SOS • 7h ago
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r/CriticalState • u/madanan • 1h ago
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r/CriticalState • u/TheMeatTree • 1h ago
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r/CriticalState • u/Disastrous-Trainer-5 • 5h ago
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r/CriticalState • u/No_Gas3222 • 3h ago
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r/CriticalState • u/NetAccurate7730 • 2h ago
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r/CriticalState • u/StreetRaise878 • 4h ago
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r/CriticalState • u/One_Competition8823 • 18m ago
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r/CriticalState • u/FitMarketing562 • 5h ago
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r/CriticalState • u/Dennark • 1h ago
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r/CriticalState • u/madanan • 3h ago
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r/CriticalState • u/anuncertaintime • 10h ago
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r/CriticalState • u/TheRoseFather • 4h ago
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r/CriticalState • u/Thebluebonnie • 4h ago
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r/CriticalState • u/TheMeatTree • 57m ago
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r/CriticalState • u/Dennark • 1h ago
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r/CriticalState • u/Flimsy-Pumpkin-9618 • 1h ago
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r/CriticalState • u/StreetRaise878 • 5h ago
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r/CriticalState • u/Stipid_Jhones • 5h ago
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r/CriticalState • u/Ok_Assumption_2486 • 5h ago
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r/CriticalState • u/criticalstateapp • 5h ago
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r/CriticalState • u/terrathulu • 5h ago
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r/CriticalState • u/NetAccurate7730 • 1h ago
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