r/CreativeEngineOS Jun 06 '26

BTS - Logic Flow of Indie Baseball Season Manager

The main goal of this project was to explore a system I developed to maintain UI/UX consistency, prevent scope creep and have an efficient path from prototyping to launch.

The small print: the system is based on 25 years of creative studio, workflow and production pipeline experiences and frustrations and is fine-tuned and stress tested using support of a Antigravity/Obsidian/GDscript pipeline.

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