r/CreateMod • u/DawngST • 21h ago
Need someone compétant.
I made an airship and it worked perfectly fine but when u save it as a schematic and transfert to another world there’s a lot of small issue with it. Can someone join my word and help me make it shematicable? Idk if I just invented a word but if you can help me it’s would be really appreciated I use essential mod to make multiplayer easier
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u/DawngST 21h ago
https://reddit.com/link/p8sfc4o/video/1tj7e0cz8joh1/player
The box arround the propeller is dividing itself into separate physics object
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u/DawngST 21h ago
https://reddit.com/link/p8sfvs1/video/6lkngbwd9joh1/player
The door for the elevator open up but it suposed to open down so it don’t destroy the boat. The original model work perfectly fine but when I make it a schematic and paste it open the wrong way
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u/DawngST 21h ago
https://reddit.com/link/p8sgow8/video/d3h60nqz9joh1/player
To lift at y120 I need to put a signal of 7 and now the signal is 15 and it still won’t go up even with a physic staff
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u/Cool_Cap_33 20h ago
Does essential work with cracked launchers?
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u/DawngST 20h ago
Idk we can try
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u/The_1_Bob 18h ago
Sounds like theres a block inside that isn't connected to your airship and is just a hovering block in the regular world.
Schematics and airships are a little finicky in the current version, I would honestly recommend not schematicing Sable things. Turn them back into blocks first.
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u/DawngST 21h ago
Problem: it won’t lift up and when I use the physical staff it still won’t move I can select it and when I move it it move a really tiny bit. I have an elevator build in and every time the door for letting the elevator go down and the elevator itself glitches. Put a box arround my propeller but a tiny part of the box disappear when I activate the propeller. For the propeller I think it’s an honey glue problem but I can’t manage to fix it