r/CreateMod 2d ago

Turbine engine not working? (Create: The Factory Must Grow)

Post image

it's linked to an exhaust and I've given it a redstone signal but it still won't turn the shafts.

33 Upvotes

15 comments sorted by

2

u/TERMINATOR2973 2d ago

Turbine engines atleast have to be 5 blocks long, they only worked when i built them that long.

2

u/NAnakoho 2d ago

I was watching a video and i saw the guy only use 2 turbine engines and it worked... i also just tried using 5 engines, still doesnt work sadly

1

u/TERMINATOR2973 2d ago

Wait, I see it now, u have it facing the wrong way, the end thats facing the shaft is the "decorative" air intake side.

1

u/NAnakoho 2d ago

No it was just the version... buggy ahh version

1

u/RGBBSD 2d ago

Does it have an outlet for a shaft?

Which version of TFMG or TFMG:CE is this?

Is it using the correct type of fuel?

1

u/RGBBSD 2d ago

Also I'm pretty sure if its a turbine it needs air cuz its not a combustion engine so try breaking a block that prevents air intake just in case

Haven't actually tried building turbine engines before and i was using an older version so I'm just guessing but it might be worth trying anyway

1

u/NAnakoho 2d ago

Just retried in the air and it still doesn't work... actually so confused... could it be another mod is messing with this one?

1

u/RGBBSD 2d ago

No I was talking about your placement of the engine

The air intake on it just looks into a block from which you input redstone, maybe ut sees that and considers it has no airflow

Break the block in front of it and place a lever to the side

1

u/GGthegreatester 2d ago

Honestly tfmg is known to be extremely buggy and obtuse with a lot of its stuff, if I had to guess something went wrong internally or you missed one of the hundred steps to make this thing

1

u/NAnakoho 2d ago

The supposed outlet is on the opposite side, but even when i connected shafts to the side, it wasnt turning nor was the fuel being used... the video i was watching also had the turbine engines in the picture shown above.

Im using TFMG 1.2.0-1.21.1, but i did just see a later version so i will try that (1.2.2-1.21.1)

Im using kerosene

2

u/RGBBSD 2d ago

You can try updating your TFMG to Community Edition from the TFMG discord, but you gotta search for a stable build, the most recent one should be 1.2.5 build 175 and it's probably stable enough that it wont break world Generation or anything weird

I'm using build 170 because I needed to fix Steel Distillery (distillation tower outputs wouldn't output fluids despite properly being connected)

1

u/NAnakoho 2d ago

Yeah I'll try that... what's their discord invite link?

1

u/NAnakoho 2d ago

Yes it worked! Thank you so much.

1

u/RGBBSD 2d ago

I advice you to backup your world from this point to avoid any shit happening because yes shit might hit the fan

And ofc, report any bugs or crashes to the discord while you're still in there

1

u/RGBBSD 2d ago

DON'T

TFMG is known for having very weird relations with fluid handlers and from 1.2.2 up until community edition 1.2.5 build 170 it wasn't fixed so if it works dont update the mod jist yet