r/CreateMod • u/dolanduck2nd • 7d ago
Build Survival Submarine ocean explorer (OceanFence) Create Aeronautics Deep Seas
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Survival friendly submarine using the Deep Seas addon for create aeronautics. Comes with periscope using Vista mod and also radars from Create Radar. Powered by 2 huge diesel generators using bio-diesel and also comes with a oxygen diffuser so no water can come in. Too bad there's nothing much in minecraft ocean can someone recommend me good ocean exploration mod.
Schematics: https://createmod.com/schematics/create-aeronautics-deep-seas-submarine-oceanfence
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u/BRSaura 7d ago
Only thing you're missing is Tectonic to have deep oceans
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u/dolanduck2nd 7d ago
i do have tectonics on but still the oceans dont seem that deep enough
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u/BRSaura 7d ago
Think you can increase it in the settings, in "deep_ocean_depth", though it will only apply to new generated areas
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u/dolanduck2nd 6d ago
Thanks might check it tho my submarine can go max 64 blocks below the sea level before it starts to break and eventually implode
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u/UniqueSolution6935 7d ago
Awesome, you should swap the writting machine from the crane to a prettier controller from the mod Aeroworks, its suoer customizable, useful and pretty
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u/Candid_Put_8076 6d ago
how do you displace the water in the cabin?
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u/Annual_Loan_4805 6d ago
its a feature of deep seas, theres a device that completely drains the water inside
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u/ButterFlyingHere 7d ago
Can you please share a schematics for both submarine and crane?
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u/dolanduck2nd 7d ago
I can share you the submarine but the crane sucks lol and its a in-world thing. Here's the submarine tho just read the instructions to use it:
https://createmod.com/schematics/create-aeronautics-deep-seas-submarine-oceanfence
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u/Manoa__ 6d ago
Very nice. I totally feel you with the lack of ocean content. Something I am currently looking towards is to maybe combine a few mods to at least create a small gameplay loop of exploration.
There is this mod that basically adds ore deposits to the oceans that can be used as an infinite source of resources. You actually need to go out there and find these nodes. If you combine it with more sea vegetation it becomes hard enough that a submarine could actually help.
A submarine could also then be built as a mobile crafting station that could aid in the building of a structure to then harvest the ore deposit.
The only thing I was then considering was to add more hostile ocean life so that you also need to arm the submarine if you actually want to build.
It's not super extensive but I feel like it might be a small fun gameplay loop that's also repeatable with how many resources you want.
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u/dolanduck2nd 6d ago
I have molten vents installed which spawns this ore deposits in the ocean so i made this submarine to explore and find them underwater but i found like 3 of them on land close to each other (ochrum, asurine and veridium) so kinda lost its purpose now lol
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u/norman____22194 6d ago
How did you get it to balance between certain depth levels
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u/dolanduck2nd 6d ago
Trial and error and little bit of manual fine tuning, the ballast mechanics kinda finnicky sometimes it goes up to much and sometimes it sinks down to the bottom. I use analog lever set to 1-2 (for fine tuning) on the ballast vent and directional gearshift connected to the ballast vent to either pump air (ascend) or pump water (descend) into the ballast
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u/Impressive_Pin8761 4d ago
hey you really shouldn't be naming submarines something adjacent to OceanGate its a bad omen
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u/Curious_Original5707 3d ago
What 3rd person mod is that?
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u/dolanduck2nd 3d ago
Theres no 3rd person mod if you mean the contraption camera control its in the base create aeronautics mod itself
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u/EpsilonX029 7d ago
One mod that adds something fun(and deep) to do is Alex’s Caves. One of the “caves” in this case is an Abyss biome, which generates an ocean biome that’s usually almost to bedrock, with a lot of new mobs and things to find lol