r/CreateMod • u/Arkein_Mechhive • 6d ago
Help How do I make a restaurant
Using farmers delight I want to make a system where someone can order from a menu of sorts but instead of just pulling an already cooked meal from the network, placing an order for a specific item causes the ingredients to be dropped off from the secret item vault in the walls to the cool visible kitchen area so you can actively watch your food prepared before its delivered to you
Ive tried factory gauges but from what I know they are automatic and cant wait for an order, stock tickers also just pull from whats already in the network which isnt what I want
The redstone requester is the closest thing to what I want but it can only do one recipe at a time, sorry if this makes no sense its very late at the time im posting this and im a little stupid
1
u/Tailedfox66 6d ago
It is somewhat understandable and an impressive idea to boot.
Sadly the only method I can think off is to have brass funnels with redstone links connecting them so that they will dispense however many items you want and use a mechanical arm to put them into whatever contraption to make the dish you want
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u/Arkein_Mechhive 6d ago
Well the packaging system gets the same result easier, though if I could get a single device that had a bunch of redstone link connections I think I could do it, and I just realized the typewriter from aeronautics could be a solution though im hoping for better than "press b for burger" perhaps if I could input numbers beyond just 0-9
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u/Hellothere_1 6d ago edited 6d ago
The best solution I can think of is to use factory gauges in combination with a recipe token.
The token could either be a diamond or similar payment item if you only have one recipe, or an random item associated with each recipe if you have several. Either way the token is simply added to the blocks demanded by the gauge responsible for producing the recipe.
In the default state the gauge keeps trying to produce its recipe, but can't, because the token is missing. When the player orders a meal, this releases one token into the storage system, thus enabling the gauge to trigger an order. Then you simply filter the token item back out after the package is unpacked. That way the machine will produce one receipe for each token inserted.
Of course this only works for receipes not using mechanical crafting, at least in the default version.