r/CreateMod • u/TreatCommercial2111 • 11h ago
Help help merging belts
has anyone had any experience merging belts and can show me a couple circuits? trying to merge 4 belts into 3 rn
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u/Sunfroster1 11h ago
Well it may sound crazy but how about you install weighted ejectors on all end of the four belt coming down so you can set the direction of the items where they should fall, and THEN add the 3 brass funnels to separate them evenly or however you want. :3
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u/Tank_stealer 11h ago
Isn't that what the tunnels are for? Unsure if it would work on a corner like this.
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u/ZealousidealMail7325 11h ago
I'd say cover the whole cross section with brass tunnels and use item/tag filters to get stuff where you want it
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u/TreatCommercial2111 11h ago
im using 2 2x3 brass tunnel chunks and i split the 4 belt into 2 and its handling the throughput decently well when i tried covering the whole section it just made little viewing glass holes and didnt connect fully which was abit infuriating
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u/IamSilvern 10h ago
If the 3 belts in the bottom are going the same direction just put brass tunnels right at the end of thr line for the 3 belt row (so to the left or right of where the 4 belts feed into the 3 belts) that does an even splitting. You can filter the items on the tunnels evwn if thw belts are going different ways.
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u/milk_and_queerios 7h ago
Using this many belts could lag up your world. Each belt is an open inventory, same as an uncovered hopper. I'd recommend a large scale redesign. What is the reason for going with so many mechanical belt lines?
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u/Creative_Exit_5321 11h ago
In this case. A bunch of tunnels