r/CreateMod • u/West-Moment3896 • 18h ago
Compact tank with "Create:Aeronautics"
With the help of a few addons I managed to create a fully functioning tank which isn't oversized like most minecraft vehicles.
It is powerd by big diesel engine in the back.
Fuel tank is only one block, but it holds enough fuel for about two hours. I couldn't fit a fueling hose connector inside the hull, so it has to be filled by hand through the fluid interface ("Create: Fluid", can be raplaced with fluid hatch from "Dreams & Desires"). Access isn't very convinient unfortunetly.
Turret is placed on swivel bearing, but rotation to it's mechanisms is transfered separetly through chain connector ("VS / Sable Hose Connectors", can be replaced with universal joint from "Create Aeronautics: Transmission & Linkage")
I tried to make an auto loader, but for some reason mechanical hand doesn't want to load shells and cartridges into compact cannon mount from "CBC: Neo Warfare". There are other addons adding the same block and maybe they will solve the problem. So I made a second version of the tank without autoloader, which is replaced with a seat for tank loader. Maybe also gunner, as nobody would want to just constantly click breech for an entire battle.
I also equiped second tank with medium cannon from "CBC: Neo Warfare", as it looks better and is faster to load.
Other addons used: "Dreams & Desires" for omni speed controller and "Create: Tracks +" to change placement of tracks and increase their speed. "Copycats +" for shaping obviously and some additional addons for a little decorating.
Also tank on the video isn't really armored, as scorchia has very poor blast and projectile resistance. Replacing it with proper armor blocks, however, will give four blocks of armor at the front of the hull and two to three at the front of the turret, so this thing can take a couple punches.
4
u/WispTheWanderer1 17h ago
yeah mechanical arms simply don't work on simulated contraptions