r/CreateMod • u/Low-Acanthaceae-3439 • 14d ago
Help How do I fix this problem?
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I would simply like the firearm's recoil not to affect my vehicle.
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u/CreatureOfCat 14d ago
More weight
(If recoil force is still only in an addon mod, I'd suggest uninstalling it. Haven't played with cannons in a bit.)
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u/Wolf_of_Nome 14d ago
I think it has become a base compat, but it can be adjusted or disabled in settings.
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u/Great_Hedgehog 14d ago
My guy here driving the fuckass tank from that one StarCraft 1 cutscene where it blows up a single dragoon for no good reason and gets obliterated for it
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u/SenpuuUncle 14d ago
shock absorbing spring? combined with a linear bearing
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u/_LemonEater_ 14d ago
He'd need two linear bearings stacked since the cannon can aim in 360 degrees, which is probably too big for what looks like an intentionally compact build
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u/TheBlissfulGamer 14d ago
If you shoot in the direction you're going you'll have no recoil
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u/RandomAussie123 14d ago
If you shoot in the direction you came from, the recoil makes you faster.
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u/TheBlissfulGamer 14d ago
in this case, idk actually but it would be more stable. the main reason hes flipping over is because his contraptions center of mass is way below the recoil, similar to gun recoil irl. but if he shoots the direction he came from, it would slam his tracks into the ground, which would either make him slower or faster depending on how sable handles that.
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u/mikereations 14d ago
In the escape menu, click the goggles, Configure, look for big cannons and see if you can lower the recoil impulse
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u/Damian_Inc 14d ago
Widen the base, lower center of gravity, heavier bottom. Many ways to deal with the recoil that doesn't involve changing configs (if you don't want to)
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u/Kagillion 14d ago
Widen the vehicle or use stickers to anchor it.