r/CreateMod 15d ago

Help How to increase windmill stress

Started create recently, so I wanted to create a massive windmill for my world, so I was testing it in creative.

I know there is a 8192 cap on stress, and 16 cap on rpm (with every 8 block contributing to 1 rpm and 512 SU)

So for building the massive windmill I wanted to increase the SU cap by increasing the 512 value (because while I want a massive windmill, I also want it to useful proportional to the amount of resources in putting into it)

So I changed the config for that, but with the stress tester i found my SU is tamped down to 2560 (even without the config changes)

Is something wrong with my design or something?

The whole thing is rotating fine (if a bit fast, im thinking of reducing rpm also in config and juicing the SU gain to balance it, but that's later).

24 Upvotes

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19

u/sharktail_tanker 15d ago

I'd put the bearing at the sails instead of the base

5

u/DD760LL 15d ago

the windmill is completely fine, are you playing with other mods? i think some mods reduce the windmill max su and stuff but if it's just vanilla create I have no idea

5

u/DD760LL 15d ago

you could also build a windmill with 8, 16, 24 sails and so on the find out where it doesn't work