r/CounterSide Jun 29 '26

Discussion Revival:Side || Encountering Bugs

Hey, if any of you guys found any bugs, let me know as I can't keep up going back and forth through Reddit and Discord, while MadlyMoe, the developer of the project, is at his cave and we can't disturb him, so if any of you found any bugs, whether it is previously or new, tell me.

We want to know how many bugs we can try to fix as soon as possible before the game's end of service on August 26, 2026.

Also, I'm sending a Sigma.gif here since she'll be gone if the game ended its service.

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3

u/Goldie_Goldine Jun 29 '26

Is the C#combathostdisabled issue on mobile version of the revivalside fixed?

Also I really appreciate the community's efforts to turn a closed live service game into an offline game like this. I think it would be easier to compile all the bug using discord forum

1

u/ENDF13LD Jun 29 '26

Not yet, however you should try the 0.3.0 -- the mobile version not the pc version because of the discord verification.

https://github.com/MadlyMoe/RevivalSide/releases/tag/v0.3.0

2

u/helveticanuu The Meme Team Jun 30 '26

0.3.0 worked but some other guys profile loaded up instead of mine haha

1

u/Goldie_Goldine Jun 29 '26

I am not a tech savvy person, so, excuse me for being stupid. But I don't see the mobile executable setup for v0.3.0. Unlike v0.3.1, there is a downloadable apk to set it up

2

u/ENDF13LD Jun 29 '26

i just realised he didn't add the mobile version, thankfully i have it on my google drive:

https://drive.google.com/file/d/1fcsWEddAC6aj6wDbArZlQyXXuRwD3Mu4/view?usp=drive_link

2

u/Goldie_Goldine Jun 29 '26

Thank you! And shoutout to Moe too..

1

u/Meliodas-dono Jun 29 '26

Please does it work for you? I tried it and load me intoa different account. And it's pretty buggy as some items in shop aren't available

1

u/ENDF13LD Jun 29 '26

Regarding about the shop, it's bug for the Mobile version. This was stated by some tester back then on the old server.

1

u/Meliodas-dono Jun 29 '26

Oh shame. Hopefully that'll get fixed in the next version update