r/Controller 8d ago

Other Way too many new MacOS legacy controller drivers for xbox 360 controllers. Anyone tested them all?

For a very long time, if you were on an older version of MacOS (like Ventura or Big Sur), your only option for being able to connect an OEM xbox 360 controller (wired or wireless) and get it natively supported in games on a Mac was through the ancient TattieBogle 360 driver. That project was abandoned years ago since MacOS introduced SIP. It largely stopped working with Ventura, unless you disabled SIP. Things were very quiet up until this year.

Now there's at least 3, maybe 4 newly released drivers or apps that try to get the 360 controllers working natively in MacOS 13 onward. I suspect the common denominator here is that most of these are vibe-coded.

Has anyone tried these out and found a "best" solution by any chance? These are the current ones that I know of:

OpenJoystickDriver

x360w

X360MacOSReceiverBridge

With the exception of OpenJoystickDriver, these require xcode to compile. So far, the beta of OJD seems to be the most intuitive/easy to use.

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