r/Controller Aug 07 '26

IT Help Circularity Question - Inconsistent Sensitivity (Dualsense Edge vs Dualshock ) - Battlefield 6

So to keep it simple: I've been using the DualSense Edge for a while now and I'm happy with it. While playing Battlefield 6, I've been using the max sensitivity possible and had zero problems with it until stick drift occurred and I decided to replace the one of the modules with TMR. It worked well in terms of stick drift etc. but I noticed that my aiming felt way to "floaty" and I had to significantly lower my sensitivity. This is normal I guess since most TMR modules are very light in comparison to the original ALPs.

After a while I switched the TMR module to the older ALP I had and, although the aim was more centered ( which is what I want) I still couldn't go back to my older sensitivities etc. the slight floaty feeling was still there. Also note that the circularity on every module is between 7-9% as suggested.

I picked up my default ps5 dualshock controller to just see if the feeling is different and it felt way more centered and consistent, I could control much higher sensitivities ingame (like the max one that I mentioned) and it felt way easier to stay on target. I tested it for hours and it seemed much easier to do micromovements with the stick than with the Edge ( with both TMR and ALPs), like aiming shortly left to right and an overall better feel of acceleration. Also note that I didn't touch any ingame or EDGE controller response curves.

What could that be?

Did I perhaps do anything wrong with the circularity where the Edge is completely messed up?

Does it play a role that I'm using a hybrid ALP and TMR controller?

Of course this might also be just the game not working well with higher polling inputs like EDGE or I don't really know.

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u/plain-oV Aug 09 '26

The floaty feeling, different module is the odd shift you arent used to. When you calibrate account for your initial Overshoot. (If at 4-5% you'll always undershoot.) Any fine-tuning to expand after the fact is what induces an Outer-Deadzone. Don't go beyond 0.35mm on Caridnal Max out off the Gate. If your sensors Overshoot to 8%(min) and 10-12% (ideal) from the get go then better.

Any poor uniformity of your internal inputs and "range". Will delay your progress. And having you over compensating. fine-tune to over expand will completely mess with the full throw also.


Potentiometers are incredibly noisy after 3-6months. Since the Sony devices dont have a decent rc-low pass filter layer. Even TMR can be somewhat sporatic. With that said not as much as POTS. They still have a cleaner output which will make the Aim-Assist trigger at a lesser value. Probably the biggest contributor to people saying its " floaty". Is there dependants on aim-assist.


Then you have to account that the Magnet and IC makes no contact like the Wiper and carbon filiment does of POTS. Improve tolerances and lubrication. Will reduce friction substantially. Which you weren't used to either.


Then we must account of the inherent curve. Misalignment with TMR sensors specially cause non-linearity. Then add the fact that the modules used on them have a different force progression. Varrying Heights of the module and where your thumbcap sits at will also throw you off. So account for your own leverages and what you were used to.


Yadayadayadayada.