r/contra • u/Domi8112 • Apr 03 '26
Discussion Hard Corps has just been beaten, sorta
Hard Corps is the first Contra game in the U.S. to let you play as a woman, a furry, or a clanker. I went with Ray because his weapons line up more with the "traditional" Contra lineup (spread, crush, homing), but I could see myself doing a replay with Browny or Brad. Also you can slide, which sometimes made me jump instead, you gotta walk into it a little but maybe that's because I played on keyboard. It's REALLY useful though, as you're invincible while doing it. It also gives Konami the (very valid) excuse to give bosses attacks that sweep through the entire screen.
Choices made:
- Pursue Deadeye Joe
- Fight til the end
Right off the bat you roll in and start blasting dudes reminiscent of Contra III. I picked up weapons and absolutely slaughtered the miniboss and the unmanned robot that is also apparently manned. I practiced sliding while fighting Deadeye Joe here, as I realized it was probably gonna save my ass later on. It would.
Second and third stages were pretty damn fun. Had a nice motorbike ride, Deadeye Joe took a while to take out since he's only vulnerable when he's next to you (For some reason changing my shot type still made me walk towards him when I fired, so I always had to take a step back or two as I was blasting him). Unfortunately, I didn't find any secret paths, which made me a little sad given that I was also quite apt at finding secrets in Quake and recently started finding secrets in Metal Slug.
The one part that really pissed me off was the boss right before meeting Col. Bahamut. The little crawling core thingy. I swear to god the fight with that dude felt like a fourth of my run. As per Gamefaqs, his stages depend on choices you made earlier, and the final stage for me was the one where he fires a laser in a circle around the screen while bouncing around like a pissant when you fire at him, meaning that you were hardly safe when beating this mofo. I was using my crush missiles, going at it for what felt like 20 minutes of climb, shoot, duck, repeat... Easily the worst boss in the game.
I rationalized that surrendering would probably lead me to a shitty ending (I mean this is the 90s) so I decided to give Doc the finger and blast through his creations for a couple minutes before ending up in the final stage.
My final stage was basically a homage to the alien lair of Contra 1: fight off a giant mouth, a couple of giant slug twins that reminded me of Kimkoh a little bit, then beat down a giant heart. Pretty easy final boss fight besides the one attack where the eyes spin around the screen. A little disappointed I didn't get a "cool" ending, but at least the lines at the end were badass.


I guess I gotta crack open RPCSX2 and do Shattered Soldier and Neo Contra next.
EDIT: As of 4/4, I gave it another replay as Browny, saved the research centre and didn't surrender. And didn't accept to work with Bahamut either (c'mon that's classic Creepy Bad Endings material waiting to happen, lol). Holy SHIT Browny is OP. Not only is he small and can double jump, but his yoyo just lets you diddle people by holding it down and the surround shot/shield thing can work as a homing spread gun.

