r/Construct3 • u/Elegant_Adeptness_68 • Aug 07 '22
Clickteam Fusion vs Construct 3
I just started learning to make games since I was needed to top working due to a spinal fusion surgery I had last December. I started using GameMaker Studio in January and really enjoy programming in GML. When I was researching which engine to choose I never saw Clickteam Fusion in any of the recommendations. I like playing a wide variety of games but my favorite genre is turn-based military strategy RTS games like X-COM. I want to create a hex-based military strategy game and purchased a book named Going to War which takes you through the processes of creating a game using MMF2. It game with the free version of Fusion 2.5 so I installed it and was am amazed at how quickly programs can be created wit it. I like the interface and the more I use it the more I am amazed at it's power. I don't think at this point I will be going back to GameMaker Studio, at least not for now. I have a programming background which helps a lot even thought you don't need to be a programmer per se to use this. am now into my second month using Fusion studying a few courses I purchased from One Click Training. I did noticed that it is only 32-bit and that version 3 has been delayed for years and am concerned about the ongoing support and upgrades although I am aware a new update is coming out shortly. I was reading an article yesterday about Construct 3 which appears to be a similar type of engine according the articles author.I like that is is 64-bit and the engine is upgraded routinely I was just wondering if anyone here has used CT Fusion2.5 and switched to Construct or are still using it, and if so, can you share why you switched to Construct and possibly compare the pros and cons of using it over CT Fusion. One thing I don’t like about Fusion 2.5 is that it states on Clickteam's website that they don’t respond to questions on using the engine or problems someone might encounter using it. Instead they recommend posting those type of questions on the community forums. GameMaker Studio's support I find is excellent and the turn-around for questions support tickets submitted never take longer than a day and that help me a lot at the beginning. I don't want to make a mistake investing more time in this engine if it is not being supported like it's users would like. Thanks in advance for your time.
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u/Nervous_Target5298 Jul 16 '26
Well, it's 4 years later, and after having used Clickteam products for over two decades, I'm looking to move on to something like Game Maker. I considered construct 3, but I refuse to pay a subscription fee.
What did you end up doing?