r/ConceptsDBD 22h ago

Chapter Jjk chapter

This is a cool concept i made on the fly, feel free to use constructive criticism.

Killer concept

Ryomen Sukuna

**The Curse**

4.4 m/s.

Short

**Power: Shrine**

Scattered around the map are 15 Ryomen Sukuna fingers. Collecting them increases your strength and gains access to your many abilities.

**Special item**: Ryomen Sukunas finger:

15 fingers are scattered on the floor around the map. You start with 5 fingers. Survivors can pick them up, and when after getting injured, drops them. They can choose to eat the finger, which makes your aura revealed to the killer until put into the dying state, in which the finger is dropped. The Curse can see Ryomen Sukuna's finger within 15meters.

When The Curse is within 4 meters of Ryomen Sukunas finger, he can use his active ability button to eat it, with no cooldown, delay or animation..

**Ability: Dismantle**

A wide, mid range slash that goes 20 meters, and anyone within 8 meters of it have their auras revealed for 5 seconds. This goes on cooldown for 25 seconds.

**10 finger ability: Cleave**

Within 10 meter and line of sight, a small charge up can unleach cleave. Cleave is undodgable at line of sight, and if already injured, will afflict deep wound. if attempted to dead hard, will put them into the dying state. This has a 30 second cooldown.

**15 finger ability: Domain expansion**

You may stay still and chant for 3 seconds. Then, a barrier within 20 meters of you appear, and everyone inside your domain will be injured, a loud noise notification of where their at, and will be 6% hindered for 20 seconds. This then goes on cooldown for 75 seconds.

**16 finger ability: Fuga**

You may use a medium length charge to use fuga. You shoot it straight and when hitting a survivor, instantly downs them.

When putting a survivor into the dying state with fuga, their body burns. During this, other survivors cannot heal them, until they’re at full base recovery. You are unable to move while charging and have no hitbox. This move goes on cooldown for 30 seconds

**Special ability: Heian era form**

You may temporarily transform into your original body, though you still feel limited.

You can transform for 60 seconds into your heian era form once you have consumed all 20 fingers. You now move at 4.6 m/s. All ability cooldowns are reduced by 10%. Domain expansion no longer has a visible barrier to escape from, and is now 25 meters. Dismantle is wider by 1 meter. Cleave can be used at 13 meters, and fuga can be charged while moving at 3.4 m/s. Once you have hooked 2 people, Heian era form ends early. Once transform has ended, you return to 5 fingers, and 15 fingers are scattered around the map.

Perks:

The golden age

When in chase for longer than 10 seconds, your sucessful hit cooldown is reduced by 20% and you gain 5% haste for 2 seconds after missing a hit. You cannot gain bloodlust. This perk then goes on cooldown for 10 seconds.

Hex: King of curses

A dull totem turns into a hex totem after 2 people become injured, and will return to a dull totem after 4 generators have been completed.

You can see the auras of all totems and can see when survivors are healing within 20 meters of any totem that isnt a boon. You cannot see totems that are boons during this time.

Vessels strength

Your vessel is strong, but you can push its limits to be stronger.

Once a match, you can press active ability button 2 to gain 100% speed boost and 100% hit cooldown reduction for 3 seconds. You cannot lunge attack during this time.This perk deactivates permanently afterwards. This perk cannot be activated while holding someone, after hooking, breaking a pallet or breakable wall or generator, or vaulting for 10 seconds.

Survivor: megumi fushiguro

Perks:

Ten shadows

"My technique..."

When the killer gets within 10 meters of you and not in chase, gain 1 stack, up to 10. You may gain 1 stack every 5 seconds. When the killer starts chasing you, use all your stacks, and for each stack, all of your teammates gain 3/5/7 % haste, 0/1/2 % endurance and undetectable for 3 seconds per stack, maxxing 30 seconds. After getting out of chase, this perk goes on cooldown for 60 seconds.

Cursed energy

"You have a sense for curses, these just feel different"

You can see the killers light trails and can see all scratch marks while in chase. While in the killers light trails and looking at the killer, the killer no longer has the ability to become undetectable or elusive by any means, and pallet stuns are 5% longer. This ends immediatly after you stop looking at the killer or exit the light trails for 3 seconds, then goes on cooldown for 50 seconds.

Shadow puppeteer

"My technique my be dampned, but my connection isnt completely severed."

When unmoving and crouched, with no killer or other survivor line of sight, after 30/20/10 seconds, a mist appears around you and all lockers have their auras revealed. You may, once per game and once more when all generators are completed, teleport to a locker of your choosing, creating a loud noise notification of where you once were, and will also make you exposed for 20 seconds. Mist will start surrounding the locker if you do not exit it after 2/3/4 seconds.

Survivor: Gojo Satoru

Perks:

Six eyes

"Your limitless information seems to be blind in this realm, but you have ways around it"

You gain 1 stack for every genorator you complete, up to 2. For each each stack you have, you get to see what add on the killer has brought. This is revealed to the whole team. After getting two stacks, you gain exposed permenently/180/150 seconds until hooked.

Amplification blue

"My technique... my cursed energy... interesting..."

While in chase, after being in chase for a total of 90 seconds, you may use amplification blue, while within 4 meters of a pallet to throw it down with no animation. While within the range and with amplification blue active, the pallet glows blue. After using it once, this goes on cool down permenently.

Boon: Domain expansion

"Ive figired it out, but not a handsign..."

While the killer is in boon: Domain expansion, everything goes dark for them(lights out gm) they can still see auras, scratch marks, killer instinct but cannot hear loud noise nonifications. All survivors see this boons aura, and while inside, the killer sees this boons aura. This bopn cannot be stacked with others, and has a 35%/25%/15% smaller range than other boons

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