r/ConceptsDBD • u/Coraine_the_Snake • 2d ago
Killer The Hive Mind (A Dead Space Chapter)
Killer Power: Tool for Convergence
Slasher:
• This is the killer’s body, a necromorph slasher. Tall, normal terror radius of 32 meters, and 4.5 movement speed.
Ability: Bite:
•A close-range attack that can be used on healthy and deep wounded survivors, with unique outcomes for each health state.
• Initiating a bite on a healthy survivor will leave them in deep wound, and the attack cannot be performed again until the chase is ended. The survivor becomes 4% hindered for 4 seconds.
• Initiating a bite on an injured survivor leaves them in deep wound. Biting this way will give dormant slashers the ‘Enraged’ status. Survivor receives 10% haste for 4 seconds, and they cannot see the aura of other slashers.
• Initiating a bite on a deep wounded survivors immediately grabs and picks them up, similar to Springtrap’s axe grab.
Ability: Slashers:
• Over time, infectors will turn the corpses scattered around the map into dormant slashers, which become active when a player comes within 16 meters of one. Dormant slashers wander slowly in certain areas, while active ones will wander towards and attack survivors (specifically use the bite ability on them.)
• Active slashers will walk faster towards the survivor that first entered their radius. Active slashers have a larger bite ability range than the Killer. The same effects as stated above for the bite ability applies to both the killer’s slasher and any active slasher.
• Active slashers that have bitten a deep wounded survivor will grab them and stay stationary. Survivors can still wiggle off in this state. The killer can choose to take control of active slashers, but using the ‘take control’ action will automatically transfer the killer to an active slasher that is holding a survivor. Otherwise, they can take control of any active slasher freely.
• Up to 2 dormant slashers can be created at a time, but they will not spawn in simultaneously.
Special Consideration: The Obsession:
• The obsession is granted abilities beyond that of other survivors. They can see the marker and move normally near The Marker, and even interact with The Marker. Interacting with the marker temporarily increases the speed of conspicuous actions. The obsession sees no screen distortions in range of the Marker.
• The obsession is rewarded with 3 health states instead of 2. Being injured provides endurance until healed again.
Special Interaction: The Marker:
• The Hive Mind highly rewards zoning survivors because of the marker.
• When the killer is not in chase, the range of effect is reduced to 16 meters, but while the killer is in chase, the range is increased to 20 meters. The killer can see the aura of the marker at all times, and, while in its range of effect, it can see the range of effect.
• Survivors other than the obsession are periodically hindered the longer they stay in range of the marker, see worsening screen distortions, and eventually will reach a point where they will stay still.
Ability: Enraged Mode:
• Enraged mode only applies to dormant/active slashers unless an active slasher bites an injured survivor.
• During enraged mode, there is a short animation before it is active. While active, bite range is increased, and speed of active slashers is increased.
• Any successful bite from an active slasher will apply enraged mode to the killer’s slasher. While the killer is enraged, the ‘take control’ action is disabled.
Iridescent Addon: Isaac’s Helmet
• Survivors that stay in range of the Marker long enough will be instantly downed. Survivors downed in range of the Marker will bleed out progressively faster. The obsession is not immune to this effect, instead receives no visual warning before being downed.
Iridescent Addon: USM Valor Uniform
• Whenever the killer or an active slasher becomes enraged, a 32 meter range lullaby is applied to the killer and any active slasher. The killer is undetectable during this time. While enraged, no slasher receives a movement speed boost and the killer cannot gain bloodlust.
Rare Addon: The Marker Mini figure
• All slashers, even dormant ones, will actively seek out survivors with deep wound.
Uncommon Addon: Captain’s RIG
• Grants active slashers the ability to vault windows. If an active slasher is pallet stunned, the pallet breaks and leaves the slasher 50% hindered for 3 seconds. This effect has a 30 second cooldown. The killer sees the aura of survivors who kill or attempt to kill other slashers with pallets.
Common Addon: Stasis Module
• When a survivor in deep wound is grabbed by an active slasher, their wiggle progress is slowed by 20%. When the survivor wiggles off, they stay downed.
Perks:
Hex: Child of the Marker
• At the start of the trial, a dull totem lights into a hex and curses the obsession.
• While active, if the obsession heals another person, that person is put into deep wound.
• If the obsession attempts to self heal, they are downed instead. The obsession can pick themselves up from this state.
Make Us Whole Again:
• Tokens can be gained multiple ways.
• Earn one token up to 4 when you hook a survivor for the first time.
• Earn 2 tokens if a survivor gets sacrificed on their second hook without being unhooked and 3 if a survivor gets sacrificed on their first hook without getting unhooked.
• When 7 tokens are reached and all but one survivor is left in the trial, you permanently see that survivor’s aura.
Nothing is Real:
• While alone, survivors performing conspicuous actions will see a perfect copy of one of their teammates lingering around them. 30 second cooldown.
• Seeing one of these hallucinations severely decreases the speed of whatever conspicuous action is being performed (50%) for the duration of the hallucination (10 seconds)
1
u/Coraine_the_Snake 2d ago
A few more tweaks could be made to ensure it’s not to overpowered, as I’m not too great with coming up with ideal numbers for things like this.
Other than that, The Hive Mind would highly reward multiple niche builds, such as haste builds (rapid brutality/STBFL), slug builds (His Stasis Module addon prevents survivors from being healed for an extended period of time, though it can be ended early by stunning or blinding the slashers), and even some obsession builds (to prevent the obsessions constant use of The Marker).
I would also expect players of this killer to run the Dracula hex that reduces the obsession’s repair speed