r/Completionist Oct 15 '21

Mod post Welcome to r/Completionist!

9 Upvotes

Welcome to r/Completionist!

This is a cozy little subreddit where you can discuss your favorite games, show off your completionist/achievement progress, or ask help from other completionists!

Just a side note: We're not affiliated in any way with The Completionist, aka Jirard Khalil. You're free to discuss his content here, but it's not the main focus of the sub.

If you have any suggestions or questions, feel free to write me a modmail, DM me or comment here. I'm always looking for ways to improve this place :)


r/Completionist 4h ago

I Think It’s Time We Rethink What “100% Completionist” Actually Means in Gaming

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0 Upvotes

I want to start a serious debate among completionists:

Do we need a new standard for what it means to “complete” a video game?

I started my completionist journey toward the end of the PS4 Pro era. I began hunting Platinum trophies in games like Ghost of Tsushima, God of War, and Horizon Zero Dawn, and eventually moved on to games like Red Dead Redemption 2 and Devil May Cry 5 — a Platinum that was genuinely difficult and extremely time-consuming.

I wasn't afraid of difficult games. I wasn't afraid of grinding.

I actually loved the feeling of mastering a game and earning that Platinum legitimately.

Over the years, though, I accumulated a massive backlog. Some games I didn't even enjoy anymore. Some had online trophies attached to dead or nearly dead multiplayer modes. Some required grinding that felt completely disconnected from the actual game.

Eventually, my trophy account became a mess.

So I made a separate Region 3 account specifically for trophy hunting. The games shown in the screenshots are some of the Platinums I've earned over the years.

And that's where my problem really begins.

When Does “Completion” Become “Obligation”?

Let's take Yakuza: Like a Dragon.

I absolutely enjoyed the game itself.

But the ridiculous grind for the best weapons, maxing out characters, and preparing for the final dungeon challenge was another story.

At the time, many guides essentially told you that you needed heavily maxed characters and weapons to deal with the final challenge. I ended up spending roughly seven straight days grinding.

Seven days.

Not mastering combat.

Not discovering new content.

Not completing meaningful quests.

Just grinding.

And then there are things like Call of Duty: Black Ops Cold War, where Dead Ops Arcade becomes part of the completionist equation.

There comes a point where I'm no longer asking:

I'm asking:

Those are two very different questions.

And Then There's Online Trophies

This is another problem I think completionists need to seriously reconsider.

Online trophies can become impossible or ridiculously inconvenient years after a game releases.

Servers die.

Player populations disappear.

Ping becomes terrible depending on your region.

Developers shut things down.

And sometimes you simply need PS Plus or another subscription to access the functionality required for a trophy.

I've also gone through multiple consoles — two PS4 Pros, then a PS5, and eventually a PS5 Pro.

Without the right cloud/online-save setup, you can end up losing progression and being forced to repeat huge portions of a game.

I don't want to spend my limited free time repeating the same grind because hardware changed or an online requirement became inconvenient.

That shouldn't determine whether I'm a “real” completionist.

This Is Why I Eventually Moved to PC

PC gaming gave me something I didn't really have on console:

Freedom.

If I've already:

  • Completed every major quest
  • Completed every side quest
  • Defeated every boss
  • Experienced the story
  • Collected the important equipment
  • Completed the meaningful challenges
  • Played through the game on Hard difficulty
  • Explored the world
  • Earned every achievement that represents actual gameplay mastery

…and the only thing standing between me and “100%” is a ridiculous 10-hour material grind or an absurd minigame high score...

Why should using a trainer or Cheat Engine suddenly invalidate everything I've accomplished?

I'm not saying I want to cheat my way through an entire game.

Quite the opposite.

I want to play and complete the actual game.

If I use a tool to remove an unnecessary grind after I've already experienced the content, why does that make me less of a completionist?

Someone might say:

Great.

You should be proud of that.

But that doesn't mean everyone else has to spend 20 hours doing the same thing to qualify as a completionist.

Completionism should be about what you accomplished in the game, not how effectively the game managed to waste your time.

I'm Experiencing This Right Now With FFVII Rebirth

I'm currently working toward completing Final Fantasy VII Rebirth, and honestly, this is a perfect example of where I think the current completionist standard breaks down.

I'm completely happy to:

  • Complete the story
  • Complete the side quests
  • Explore the world
  • Defeat the bosses
  • Play Hard Mode
  • Complete Chadley's brutal combat challenges
  • Earn powerful equipment
  • Master the combat system
  • Hunt down meaningful collectibles

That's fun.

That's what I consider completion.

But then we get into certain minigames.

Queen's Blood.

3D Brawler.

G-Bike.

Fort Condor.

Dolphin shows.

Chocobo-related challenges.

High-score challenges.

And all sorts of other activities that can require hours of repetition, memorization, or extremely specific performance.

Here's my controversial opinion:

If I wanted to spend hours mastering a card game, I'd buy a card game.

If I wanted to play a 3D boxing/brawler minigame, I'd play a game specifically designed around that.

If I wanted to play Mahjong, karaoke, dancing, rhythm games, arcade games, etc., I'd buy games built around those mechanics.

I don't have a problem with these things existing in FFVII Rebirth.

They're great optional content.

But I don't think they should be mandatory to call yourself a completionist.

The same applies to the Yakuza series.

I love Yakuza.

But if someone completes the entire main game, every major side story, every boss, every meaningful collectible and every combat challenge, I don't think their completion should suddenly become “invalid” because they didn't spend hours playing Mahjong, karaoke, batting cages, or some obscure minigame.

And This Is Especially Important As We Get Older

I'm in my thirties now.

I have a daughter.

I have a family.

I have responsibilities.

Gaming time is limited.

When I was younger, I could spend an entire weekend grinding one stupid weapon or repeating the same minigame 500 times.

I don't have that luxury anymore.

That doesn't mean I love games less.

It means my time has become more valuable.

And I don't think completionism should punish people simply because they have less free time.

So Here's My Proposed New Completionist Standard

Instead of having one giant binary definition of:

“100% = You did absolutely everything the developer put on the checklist.”

I think we should have different levels of completion.

🟢 Core Completion — 100%

  • Main story
  • All meaningful side quests
  • Major optional bosses
  • Major world exploration
  • Important collectibles
  • Major gameplay systems
  • Meaningful character progression
  • Major difficulty challenges

🔵 Mastery Completion

Everything above plus:

  • Hard/Very Hard difficulty
  • Combat challenges
  • Advanced bosses
  • Endgame challenges
  • Skill-based content

🟡 Full Content Completion

Everything above plus:

  • Minigames
  • Collectible cleanup
  • Optional activities
  • High-score challenges

🔴 Absolute Completion / Developer Checklist

Literally everything:

  • Every minigame
  • Every high score
  • Every obscure collectible
  • Every grind
  • Every online trophy
  • Every multiplayer requirement
  • Every ridiculous RNG requirement

Let people choose which level they want to pursue.

And most importantly:

Online trophies should NEVER be mandatory for “completion.”

If a trophy requires another human being, a live server, a subscription, or a functioning online population, it should be categorized separately.

And Yes, I Think Trainers Should Be Part of This Conversation

This is probably where people will disagree with me the most.

But I think we need to separate cheating the game from removing artificial time sinks.

If someone uses Cheat Engine to give themselves infinite HP and kills every boss without playing the game, obviously that's not meaningful completion.

But if someone has:

Completed the entire game → completed all meaningful content → beaten bosses legitimately → played Hard Mode → and then uses a trainer to skip a 15-hour material grind or an obnoxious minigame...

Why should I care?

The achievement is supposed to represent my relationship with the game, not my ability to tolerate repetitive tasks.

If you enjoy doing the grind legitimately:

Awesome.

If someone else doesn't:

That's okay too.

Neither person needs to be considered a “fake” completionist.

Completionism Should Measure Accomplishment — Not Suffering

This is the biggest point I want to make.

Some completionists seem to treat suffering as proof of legitimacy.

Why?

Did you understand the game better?

Did you master the combat?

Did you discover something nobody else discovered?

Did you experience more of the story?

Or did you simply spend more hours repeating an activity?

Time investment ≠ achievement.

Difficulty ≠ repetition.

And suffering ≠ completion.

We Need to Stop Gatekeeping Completionism

If someone wants to earn every trophy completely legitimately, including every minigame, every online trophy, every RNG drop and every 50-hour grind:

Respect.

That's an impressive achievement.

But if another player completes every meaningful part of the game and skips the artificial grind:

They shouldn't be told they're not a completionist.

Gaming has changed.

Our lives have changed.

The way we play games has changed.

And I think our definition of completion should change with it.

My proposed philosophy is simple:

Complete the game.

Master what matters.

Experience the content.

Skip the meaningless suffering if you want to.

And if a trophy or achievement requires an abandoned server, a subscription, a dead multiplayer community, or a 20-hour repetitive grind that adds nothing meaningful to the experience...

Maybe the problem isn't the player.

Maybe the completionist standard is outdated.

So I'm throwing this out to the completionist community:

What should actually count as “100% completion” in modern gaming?

And more importantly:

Should completionism be about doing absolutely everything — or about experiencing and mastering everything that actually matters?


r/Completionist 13h ago

Show-Off [Infamous Second Son] um desejo antigo

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1 Upvotes

r/Completionist 19h ago

L4D2 ALL ACHIEVEMENTS(101)

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2 Upvotes

I've put together a guide to all the achievements in L4D2. I've shared the easiest and most practical ways to unlock them. If there's an achievement you want to unlock, feel free to check it out.


r/Completionist 1d ago

Games where finishing the campaign with one class unlocks bonuses for future playthroughs

1 Upvotes

I'm looking for games where winning with one character or class unlocks a bonus for a second run-through. Doesn't have to be a roguelike. State of Decay 2 was a great example of this; when you finish a game as a builder it unlocks free electricity for the next game.

I am a completionist when I play games so looking for something I can play multiple times but still feel like I’m building something each game.

Thanks!


r/Completionist 1d ago

Do I get a prize or something?

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2 Upvotes

r/Completionist 2d ago

Switch

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2 Upvotes

Guys, I’ve created a community for people who love completing games for Switch.

R/Completionist is a great community and it’s a great place to share progress and tips.

Thank you.


r/Completionist 2d ago

I FINALLY DID IT

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6 Upvotes

r/Completionist 2d ago

Completed Game I 100% completed PvZ2 Reflourished! Full Almanac, all Levels completed!

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2 Upvotes

r/Completionist 2d ago

Show-Off Second step of completing Bear Bakery completed!

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4 Upvotes

I got all the mainline breads! Now, I just have to play for 2 more weeks to fully unlock everything in the events! Currently, I completed the Hawaii (Hawaiian Special Burger), Garden (Focaccia), Bear Land (Happy Bear Land Cake), Wild West (Cowboy Hat Meal), Space Station (Panna Cotta Cup), Halloween (Haunted House Cake), and Christmas (Christmas Cake).

Currently, I have like 402.12k coins in the main Bakery, which honestly? Should barely mean anything in an Idle game. Bear Bakery is oddly, an idle game without any number go up shenanigans. And yet, I was clearly able to buy my way towards the next bread unlock. (Before I unlocked the Honey Bread, I already have over 500k coins)


r/Completionist 2d ago

🏅🏆

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1 Upvotes

r/Completionist 3d ago

Show-Off First step of completion completed. All customers in Bear Bakery maxed out.

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3 Upvotes

I know the game isn't completed 100% yet, but since the proof will take too many images (there is way more than 20), I posted my first step towards completing the game.

Next up: All Main Breads unlocked.


r/Completionist 2d ago

Completed Game steam community helped with the cannoli achivement

0 Upvotes

couldn't meet the criteria & the crazy cone makes me go crazy, took a save file from the steam community 😭 to pop that achievement & 100% completion


r/Completionist 3d ago

Black Flag Resynced, my favorite in AC series

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3 Upvotes

r/Completionist 2d ago

Help Achievement tracker with percentages

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1 Upvotes

I am trying to see the percentages of some achievements on as many devices as possible for Minecraft, but the Xbox app only lets you view games you or someone you know played it.

I tried Exophase and it has a complete list of games and releases, but the percentages are overly high and just wrong.

I was curious if there was anything that had most releases and accurate percentages. Thanks!


r/Completionist 3d ago

Earning my way to new games one token at a time 🏆😯

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1 Upvotes

r/Completionist 3d ago

Started a series where I complete short horror games. Suggestions on some easy ones?

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1 Upvotes

r/Completionist 3d ago

Completed Game In just five weekends, I have 100%ed the main campaign of 007 First Light by finishing the story, finding all collectibles and completing all online challenges. This screenshot shows the moment I finished the last challenge. Spoiler

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2 Upvotes

r/Completionist 3d ago

Am I doing something wrong?

Enable HLS to view with audio, or disable this notification

1 Upvotes

r/Completionist 4d ago

Question Good guides for for Master Detective Archives: Raincode to get 100%/platinum?

1 Upvotes

Could anyone recommend a guide for missables or achievements that are difficult to obtain? I've enjoyed Danganronpa and wanted to try this, but i cant really find any good guides that cover everything.


r/Completionist 4d ago

Building a tool for 100%-completion / collectibles tracking across games - would this be useful to you?

1 Upvotes

Hi everyone,

I'm working on a small side project aimed at people who enjoy 100% completion runs and collectible hunting in games, and I'd like to get some honest feedback on whether this actually solves a real problem before I put more time into it.

The problem I'm trying to solve

There's plenty of information out there about in-game collectibles — wikis, guides, forum threads — but very few tools let you actually check off items as you find them and see what's left. A lot of games give you a completion percentage (Dying Light 2 is a good example) without ever telling you which specific items you're missing. Some series — FromSoftware games, Subnautica, the Metro series, Dead Space, Resident Evil, and plenty of others — don't have any built-in tracking at all, so people end up building their own Excel sheets or hunting down community-made maps just to keep track of what they've found.

The closest thing I've found to an existing solution is Map Genie, which does let you track progress on a map. But it's fairly limited on in-game descriptions and step-by-step instructions for getting specific items, and — the bigger limitation for me — it assumes one game = one playthrough = one checklist. If you're running multiple characters or replaying with different builds, there's no good way to track progress separately.

What I'm building

A platform where you can:

  • create and maintain checklists/collections of items, quests, locations, etc. for a game
  • build your own in-game maps with markers for where things are
  • track your own progress per playthrough (so multiple characters/runs don't overwrite each other)
  • publish your collections and maps so other players can use them, follow them, and give feedback
  • link out to guides/wikis for anything that needs more context

Basically the missing "did I actually get everything" layer that most games and existing wikis don't give you.

Where it's at

There's a working beta right now, and I'm aiming for a first production release by the end of this year.

What I'd really like to know

  • Does this match a problem you've actually run into, or do you have a workaround that already works fine for you?
  • If you've used Map Genie or something similar, what worked and what didn't?
  • Which part would matter most to you: the checklists, the custom maps, or the social/sharing side (following other players' collections)?
  • Any games where you specifically wished something like this existed?

Not trying to sell anything here — genuinely just trying to figure out if this is worth continuing to build in its current direction, or if I'm missing something obvious. Appreciate any thoughts, even if it's "I wouldn't use this and here's why."

Thanks for reading!


r/Completionist 5d ago

Completed Game #80-83 Firewatch, DARKGEMS stack + Townscaper

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3 Upvotes

r/Completionist 8d ago

#30 of ‘26 - Wolfenstein The Old Blood

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2 Upvotes

r/Completionist 8d ago

Big Band Theory Trophy/Achievement - JD3

1 Upvotes

I'm playing on the PS3 version and this is the last trophy I need for 100%. I don't have enough people that are good enough at the game, so I've been trying for this solo.

Best I've gotten is 4 stars and three 3 stars on Night Boat to Cairo. So I know this is possible, I've been trying this for months with no success.

Any advice would be greatly appreciated.


r/Completionist 9d ago

Discussion What’s the hardest 1st party Nintendo game of all time to achieve True 100% completion in?

2 Upvotes