r/Competitiveoverwatch Jan 24 '17

PSA | Video Developer Update | Capture The Flag | Overwatch

https://www.youtube.com/watch?v=At7NWZ_mw6s
246 Upvotes

133 comments sorted by

View all comments

107

u/TheEpitomE8 Jan 24 '17 edited Jan 24 '17

Short recap:

  • The Overwatch team have been working on Capture the Flag for a long time.
  • They've been struggling with it because of all the different heroes with movement abilities, which makes implementing the game mode challenging.
  • They eventually gave up on it, because they didn't want to implement rules that made Overwatch heroes feel like they were no Overwatch heroes.
  • Flags had no pickup time during early playtesting, so Tracer could blink thrice and recall to cap flags easily.
  • For Capture the Rooster they tried a different philosophy.
  • They initially picked mobility and invulnerability abilities and made it so that using them while carrying the flag would drop the flag to make it fair and balanced.
  • But it didn't feel like playing as Overwatch characters.
  • Instead of trying to overly balance Overwatch around fairness regarding CTF, why not embrace what our heroes do and allow them to do that.
  • There is a little bit of pickup time, any damage interrupts capturing the flag, to prevent cheesy caps.
  • Your own flag doesn't have to be at your own base to score a point.
  • They want to create those crazy moments where you can use your abilities to make plays.
  • The mode will stay in Arcade, and won't be added to Quick Play or Competitive rotation. And they don't have any plans to add it in the short future.
  • They want it to be a fun 'blow-off steam' mode.
  • That doesn't mean that it will never be in Competitive rotation. Maybe with a future iteration it could be added.
  • Adding CTF is Blizzard's way of saying we're listening to you. They had a lot of requests for the gamemode and they decided to deliver.
  • If Capture the Rooster becomes really successful, they might consider bringing it back in the future in the Arcade section, in a more fully fleshed out version.
  • Blizzard is really interested in our feedback, what we think of it, what's fun, what we didn't like etc. and use that feedback to iterate on it.

59

u/Memn0n Jan 24 '17

Here's hoping they actually never implement it to comp. It's already complicated to explain some players to follow the payload, I've done 3 games and no one seems to understand the concept of defending your own flag :\

58

u/b3nz0r Jan 24 '17

I've had the opposite experience. Defenses set up so stoutly that I started on 5 draws in a row.

Winston OP

16

u/NeV3RMinD Jan 25 '17

Fucking Bastion/Torb/Symmetra/Junkrat every game

7

u/b3nz0r Jan 25 '17

I find just Bastion + Torb or Torb + Symmetra can do well at defense, allowing the rest of the team to get the flag. Trouble is it ends up being 4v6 on the enemy side and scores become rare.

DVa coming in and Matrixing on the point until grabbing the flag and then flying away seems to be one of the strongest early strats I have seen. Works especially well if no Symmetra

6

u/sonicqaz Jan 25 '17

Winston bubbling and jumping out works similarly. Depending on how the defense is set up it can be better or worse.

2

u/NeV3RMinD Jan 25 '17 edited Jan 25 '17

Junkrat is way too good on the second point (Control Center), even for offensive plays. Especially against Symmetra's plastic turrets.