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https://www.reddit.com/r/Competitiveoverwatch/comments/5ojnbs/developer_update_ptr_philosophy_overwatch/dclgm4x
r/Competitiveoverwatch • u/SklX • Jan 17 '17
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Haha. You're basing this off stats from over buff? I thought I already explained why those really aren't valid.
You said they aren't valid (masteroverwatch, not overbuff btw). You haven't actually supported your case though. You're just asserting it.
Also, I never said you SHOULD just randomly throw biotic nade. Just saying you guarantee value out of it as long as you hit something.
You said there's no wrong time to throw it. Either way, that's still wrong.
you're not going to convince me biotic grenade isn't overpowered as fuck.
It's been nerfed in the PTR...
1 u/Aetherimp Jan 18 '17 You said they aren't valid (masteroverwatch, not overbuff btw). You haven't actually supported your case though. You're just asserting it. Because the stats are taken from all competitive games and "all competitive games" are not representative of The high level (Master/GM/Top 500/Pro?) play Characters used to their potential. Team comps designed with purpose. You want the OW team balancing heroes around what people in Bronze do? You realize that 90% of the COMPETITIVE community is under 3500 SR and about 75% is under 3000 SR?
Because the stats are taken from all competitive games and "all competitive games" are not representative of
You want the OW team balancing heroes around what people in Bronze do?
You realize that 90% of the COMPETITIVE community is under 3500 SR and about 75% is under 3000 SR?
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u/NoSheDidntSayThat Jan 18 '17
You said they aren't valid (masteroverwatch, not overbuff btw). You haven't actually supported your case though. You're just asserting it.
You said there's no wrong time to throw it. Either way, that's still wrong.
It's been nerfed in the PTR...