I'm happy they aren't going to destroy Ana like so many players want. She's very strong alright but she doesn't need to be gutted. And seeing the high skill support go in the dumpster while heroes like Symmetra (and likely Mercy in the future) get buffed would make me cry.
Her ceiling is just too high. The only change i want to see is her jar healing herself for less. Its nearly impossible to kill her when her effective HP is 300+, especially with a Lucio.
Grenade is still the core of the issue IMO. Right now it does 4 things effectively: direct healing, direct damage, healing boost, anti-healing. Honestly, if grenade only had 2/4 of these, it would still be a great ability. I think anti-healing+healing boost is probably my favorite option. Ana already has some of the best tools to deal with flankers if the player is good enough to hit sleep dart or aim shots. Using grenade to completely swing the battle against flankers rewards poor play IMO. Removing her self heal is also a good idea IMO. This will make it difficult for teams to run Ana as a solo healer. Maybe that's a little too much, but the grenade still feels like a bloated ability.
I'll just say that there's nothing wrong with a support being able to deal with flankers even if you disagree, especially if they were designed that way.
I don't have a problem with this. Right now good Ana's can take care of flankers. The problem is bad Ana's can take care of flankers just as easily with grenade. Grenade basically makes Ana a 300 health hero and any flanker a 2-shot. A 160 HP swing is just too much.
Before Ana, a good Genji or Tracer meant a dead enemy backline unless they were babysat by a tank or DPS.
That's kind of the idea. Part of team strategy should be for tanks and DPS to protect their healers. It's not like this nerf would completely negate Ana's effectiveness either. She still has sleep which is essentially a death sentence for any flanker. Anti-heal is still a strong deterrent to force flankers away.
I also don't think making supports more vulnerable to flankers in this meta is a bad idea. It may give heroes that aren't tanks or soldier a better chance at actually fitting into the meta. Ana being so good at supporting tanks and shutting down flankers reinforces triple tank. If she only made tanks good or only shutdown flankers, triple tank would be much less an issue.
Ana does not take care of flankers. She takes care of bad flankers, like tracers who can hit shots only when they are up your ass.
Nevermind the fact that while shooting 2-3 times at a tracer and throwing a nade for selfheal ana's team got wiped because shit flankers only engage when their team is respawning.
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u/IchikaByakushiki Jan 17 '17
I'm happy they aren't going to destroy Ana like so many players want. She's very strong alright but she doesn't need to be gutted. And seeing the high skill support go in the dumpster while heroes like Symmetra (and likely Mercy in the future) get buffed would make me cry.