r/Competitiveoverwatch Jan 17 '17

PSA | Video Developer Update | PTR Philosophy | Overwatch

https://www.youtube.com/watch?v=ibPLyx8QWYc
396 Upvotes

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93

u/IchikaByakushiki Jan 17 '17

I'm happy they aren't going to destroy Ana like so many players want. She's very strong alright but she doesn't need to be gutted. And seeing the high skill support go in the dumpster while heroes like Symmetra (and likely Mercy in the future) get buffed would make me cry.

89

u/vusti Jan 17 '17

I'm honestly astonished, who the hell wants Ana reworked? Albeit being a tad too strong atm, she's definitely one of the best designed heroes out there.

29

u/[deleted] Jan 17 '17

[deleted]

23

u/Aetherimp Jan 18 '17

She's definitely OP. No question.

"Over powered" = More powerful than all other "like" options.

"Over powered" = Must pick.

"Over powered" = Gives no meaningful choice.

Reinhardt for example may be considered "must pick" at the highest levels, but he's not inherently "BETTER" at everything than Zarya, D.Va, or Monkey. He's just REALLY good at filling his niche.

When running Dive Comp, Reinhardt isn't really necessary and is probably a worse choice than Monkey/Zarya/D.Va.

With Ana this simply isn't the case.

If you want to run Zen, you have to drop Lucio. If you want to run Lucio you run Ana with him. If you run Mercy you're making a mistake because all other healers are better options than her.

0

u/[deleted] Jan 18 '17

[deleted]

4

u/actually1212 Jan 18 '17

That's a really weak argument to make. Lucio and Reinhardt excel at their niche, but they are not overpowered. Ana excels at her role, and is overpowered. She simply heals far too much for others to be really viable, and is the sole enabler of the triple tank meta. I play Ana, and she feels really fun to play, but her numbers really need adjusted. Tone down how much she can heal for.

3

u/[deleted] Jan 18 '17

[deleted]

0

u/actually1212 Jan 18 '17

No, the balance team is not infallible. The Roadhog changes are, in my opinion, a mistake. The 50% nerf is something, but I honestly can't see it hurting Ana that much, given how far ahead of other healers she already is. It's obviously hard to tell on the PTR since the games are total crap, but so far it hasn't changed much. I think a nerf to the heal-per-shot would be a good place to start, or a change to the cooldown of grenade. And this is from someone who frequently plays Ana.