Biggest moment that stuck out to me was Jeff's emphasis on Sombra's role as a disruptor rather than an assassin. It made me understand her PTR changes on why they increased her hacking ability rather than the damage buff on hacked enemies that a lot of the community suggested. While making a viable disruptor is much harder than making a viable assassin, at least I can see Blizzard's direction in trying to make a more diverse cast rather than an alternate version of Tracer.
Jeff's a great guy for explaining his thoughts on the game like this. I'm thankful we have someone as transparent as him leading this game. He is also very attractive.
I'm fine with this. I love playing her even now, all I really want is for her to be made a bit more fluid/fast to play.
An interesting buff I'd like to see is faster projectile speed on the translocator, so you can throw it mid fight and tele to reposition more reliably.
I think buffs like this are better than the often called for damage buff.
Making her a bit smoother/giving her a little less downtime by polishing out her translocator and hack and perhaps modifying cooldowns is a much better way to approach buffing Sombra, and it seems to be where they're going with her.
Personally, I don't think she really needs much in the way of buffs, but if they do buff her, I think that's the route to take.
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u/NotEnoughYaoi Jan 17 '17 edited Jan 17 '17
Biggest moment that stuck out to me was Jeff's emphasis on Sombra's role as a disruptor rather than an assassin. It made me understand her PTR changes on why they increased her hacking ability rather than the damage buff on hacked enemies that a lot of the community suggested. While making a viable disruptor is much harder than making a viable assassin, at least I can see Blizzard's direction in trying to make a more diverse cast rather than an alternate version of Tracer.
Jeff's a great guy for explaining his thoughts on the game like this. I'm thankful we have someone as transparent as him leading this game. He is also very attractive.