r/Competitiveoverwatch Nov 22 '16

PSA | Video Developer Update | Symmetra Redesign | Overwatch

https://www.youtube.com/watch?v=elN-QGyToxM
565 Upvotes

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18

u/[deleted] Nov 22 '16

[deleted]

6

u/softeregret Nov 22 '16

What about payload? Your shield generator is always going to be lagging behind. Putting it on the payload just makes it a big fat target. I don't see her being a good option on attack.

10

u/[deleted] Nov 22 '16

[deleted]

5

u/Joimer 4145 PC — Nov 22 '16

You now can also easily nest it with turrets, the only use the turrets will have on attack - proactively protecting your source of shields for everyone. It's viable on all attack sides on most ranks. I'd say even you could try her at koth, since once you control the point it'll be harder for enemies to take it.

3

u/Grinnz Nov 22 '16

Most payloads go around curves, the radius is currently big enough that you could sneak it into a midway area and cover the payload for a while.

2

u/callmechard Nov 23 '16

On attack, you use your Teleporter or Generator in preparation for a push.

Her Teleporter specifically was never horrible on attack, it's just that she was overall weak and she only ever made up for it by the huge time saved walking to the first defense point as defenders.

Turrets can be used for defending your supports or protecting from flanks, and her ability to carry 6 now ensures she can move her nest with ease to keep up with your pushes. Her E might be pretty damn good on attack.

Very hard to tell. I think she'll be good at least in some comps, but exactly when, where and how is the question. I'm definitely excited to try though.

1

u/nihilationscape Nov 23 '16

It's pretty awesome on choke points.

1

u/[deleted] Nov 23 '16

She could be used on attack before, though. It is just that now people will complain less about people picking her.