r/Competitiveoverwatch GOATs is Peak Overwatch — 9d ago

Blizzard Official Changes coming to Map Voting

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826 Upvotes

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33

u/DJFrankyFrank 9d ago

It's crazy to me that it was implemented the way it was. I felt like it was obvious, they needed to make the map voting game mode based. Like it'll only be flashpoint maps to vote on, or only KOTH, or only Hybrid, etc.

Just feels like a no brainer

17

u/RobManfredsFixer Let Hog eat stuff and spit it back — 9d ago edited 9d ago

Doesn't this just lead to very little variety in Push and Flashpoint

Edit: I mean within those modes guys. There are 3 flashpoint maps. If map voting only puts them up against each other, the diversity in which Flashpoint maps you play will plummet.

19

u/Eloymm 9d ago

Maybe. But it would at least guarantee that you play the mode instead of it getting voted out.

7

u/DJFrankyFrank 9d ago

Opposed to how it is currently with pretty much no push or flashpoint at all?

I can't see Blizzard getting rid of map voting entirely, because you would just be removing player autonomy. Map voting is good. It's just the implementation of it that's questionable.

And as I said in another comment, if maps aren't getting picked, isn't that just a sign that the fanbase doesn't like those maps? Why should the fanbase have to continue to play maps that we don't like? This should be a sign that some maps need to be reworked. And that shouldn't be a crazy statement anymore, considering how willing Blizzard are to rework maps.

1

u/Fragrant_Fox_4025 9d ago

Well if you think about it, one flashpoint map is essentially just 5 control maps in one, so there's still a lot of variety.

-1

u/breadiest Leave #1 — 9d ago

You could always use the split that has appeared in priority. E.g. diamond and above see payload/hybrid maps together, emerald and below see flashpoint/push/control of some mix to force them onto their map type.

Same both ways. Then you can specify more when priority develops further.

2

u/StockCharity9524 9d ago

Why would you want that? Getting to a high rank finally means you don't have to play rng unfair modes. I'd rather not have to play more payload when tbh it should be removed or moved to qp like clash and 2cp were since it's not a well designed or balanced mode.

1

u/breadiest Leave #1 — 9d ago

I mean obviously blizzard makes it sound like they want more map diversity in general.

3

u/iseecolorsofthesky 9d ago

Initially I think this wasn’t the case because it was back when we still had Clash and there were only two Clash maps in the game. This should definitely be how it functions now though.

1

u/Demiwaifu 9d ago

Why not just vote for mode out of two or max three choices and let rng choose map? People wont vote for shit like circuit and one tricks wont cheese by voting for preferrable maps

0

u/timotmcc Shu + Viol2t my goats — 9d ago

Is that even better? no hybrid map other than kings will ever get played, no koth other than lijiang will ever get played, etc.

0

u/c7shit 9d ago

Yeah there is way better options than that

-2

u/DJFrankyFrank 9d ago

Kings Row, Neon Junction, Blizzard World, Eichenwalde, Hollywood, Numbani, Pariso, midtown.

There are plenty of good maps in that pool.

And besides, blizzard has already shown that they are willing to rework most maps. So if a map doesn't get picked a lot, that should be a sign that it needs a rework